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Análises recentes de smitty78749

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A apresentar 1-10 de 13 entradas
Ainda ninguém achou esta análise útil
80.9 hrs em registo (72.8 horas no momento da análise)
it's good but not great... needs more work.

-First Survival suuuux, you guys said this in an exploration game but then you severely punish the player for stepping out side. Instead of "more hazards" in survival, make it interesting add leviathan Class creatures that will eat you, like a T-Rex or Megalodon also maybe even add Titan Class creatures, Godzilla for instance. Also for survival add a food and water meter that have to be replenished.

----- in general -----
-please add real recharge able batteries. Batteries to recharge tools and power-cells to recharge life support and star ship. I do not like have to recharge every little thing with something different like sodium for hazard protection but oxygen for lifesupport and then the other 5 things that have to be recharged. just add batteries and rechargers for those batteries. this will open up more inventory space and just be more practical
, please do not keep batteries as a consumable item make them actual batteries that can reused over and over as one would expect from space age Technology.

-chests plz add, you have valts which are good but plz add chests which would be less protected but would be a cheap and indefinite source of storage, unlike vaults which seem to be finite.

-Multiple Tools instead of the Multi-tool, it's just the Multi-tool seems like a cop out. Each Tool should have it's own section as the multi-tool does now and each should be upgradeable.

-new buildings and building technology is great!! keep going! for instance you could also add these attachments:
- Turrets, Security Cameras, and perhaps a Security Terminal
- Shop that acts as a Market Place for just players
- Battery Recharger and Power Cell recharger... (the game needs this and batteries/power-cells)
- Expanded Farming and Gathering Technology for bases! (what you have now is a great start)
- Synthesizer like on startrek and Transmutors that can change silver into gold and such...
- Permanent gathering equipment that that slowly provides stuff like Silacate Powder.
- Thermal Generator for exterior and also interior like a base attachment.
- Nuclear Reactor
- Exterior Wind Turbine
- Exterior Ocean Current Turbine

-New World Ideas
- Riddik Planets (filled with dagerous fauna)
- Water World Planets
- Inhabited Planets
- Jungle Planets
- Fungle Planets that will try to eat you
- Gas Giants (nothing but air falling for hours)
- Pitch Black Planets
Publicado a 7 de Junho de 2022. Última alteração: 8 de Junho de 2022.
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Ainda ninguém achou esta análise útil
68.3 hrs em registo (39.2 horas no momento da análise)
(can i get that halo 3 terrain editor????)
it was a good game, but i am a fan of halo so... the thing i really had a problem with and took points away from was the story direction....
- you forced that "marine" on us -1 point (didn't fit)
- you forced evil cortana on us -3 point (really didn't fit)
- Esherim great villain +1
-Game play was great +2
-Some bosses were bs -2 (kinda doesn't make me want to replay melee bosses)
-Great level design +2
-Art was fantastic +2(concepts and all were great)
-While sand box was great their could of been more weapons
-terrible work on plasma pistol -1(missed a great chance to take it back to Combat Evolved Plasma pistol)
-Seems like their was no point to all the extra stuff saving the marines and such... am i wrong?
and final score come out to... doesn't matter...
you cannot take cortana and discard her for a younger model.... i thought for sure you guys were going to dream sequence at the end but no you stuck with this nonsense...
cortana is essential to halo as is the chief.... huh it was better than 5 and 4 but... wasn't even close to 3 sry.
speaking of 3 can i get that halo 3 terrain editor????
Publicado a 13 de Dezembro de 2021.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
61.4 hrs em registo (55.8 horas no momento da análise)
Análise de Acesso Antecipado
Valheim must be nordic for corpse run

you can't have an rpg with out stats.
i hope the other RAVEN EXPLORES A STAT SYSTEM
and if it does... here is my suggestion

These are all % and they are permanent stats

1 Strength = +1% melee damage
1 Constitution = +1% health
1 Endurance = +1% stamina

1 Intelligence = +1% crafting and upgrading item effectiveness
1 Wisdom = +1% extra chance to find additional resource and increases skill leveling speed.
1 Will = +1% regeneration energy and health
1 Agility = +1% attack speed
1 speed = +1% move speed
1 Dexterity = +1% ranged damage

if you found like, I don't know, rune stones in chests and then use them to gain attribute points you could spend to increase one of these stats that would work

but right NOW this game is over after BoneMass, nothing much more to the game and by this time walking back to your corpse and your stuff over and over again is getting old so.... meh go back to subnautica or if you want more combat enderall.

Liked:
world
crafting
homebuilding

Disliked:
no real progression
later bosses seemed pointless
item wear and tear
health bar completely relying on food buffs that have a timed duration
punishing enemies
lack armor variety
the way energy is handled in this game
slow pacing
lack of weapon variety
forcing players to solely use bow in later game
having to use bow on most of the bosses
no tunnels?
Publicado a 26 de Abril de 2021. Última alteração: 27 de Abril de 2021.
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Ainda ninguém achou esta análise útil
2,694.3 hrs em registo (1,004.5 horas no momento da análise)
very fun and challenging, lore ripped straight from dynasty warriors 5 so fun!!!

this was my review from the before fore time...
there are a lot of bugs and missing content in the game the devs just are not going to get around to....
they just dropped the expansion and said they are moving on...
they will be moving on with out me...

tried something knew with this game but... if they arn't going finish their products then.... i guess i will have to keep looking.
Publicado a 19 de Setembro de 2020. Última alteração: 4 de Junho de 2021.
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Ainda ninguém achou esta análise útil
8.4 hrs em registo (7.6 horas no momento da análise)
no wonder this game went free to play, it suuuuux...

I kept asking my self 3 questions while i was playing...
why can the enemy team deny minion kills?(minion kills = progression), denying gives ranged heroes a huge advantage.

why does killing heroes minimum 200+gold???? this makes it super easy for a player who got ahead to farm player(s) who fell behind,(steam rolling is a real issue)

and at last
why the hell am i relying on townportals(or scrolls of teleportation) and a courier????????? you made your own game and you kept that aspect the same instead of making it better???????

finally i had enough and ask why am i playing this? (unistalled)

and yes the balance between heroes is waaaaaaaaaaay off. some heroes aren't viable while some are.(you will see luna a lot)



Publicado a 1 de Julho de 2020.
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Ainda ninguém achou esta análise útil
206.9 hrs em registo (15.6 horas no momento da análise)
Every multiplayer game is DMR start and it just sucks the enjoyment out of the game, there is not a game were i am not killed from across the map with a head shot from this DMR weapon. You either use the DMR or play terrible because every one else has one and they use it. It kills vehicles with ease close range long range no problem. Takes 5 shots to kills some one with the DMR due to its fast fire rate that makes it over powered.

Hopeing they don't make this mistake when they role out halo 1, 2, 3.... that would really bite.


well pistol is over powered in halo ce sooo many people rely on it its lame they need to reduce its firerate buy 30% at least 0.50 seconds in between shots
Publicado a 8 de Janeiro de 2020. Última alteração: 6 de Março de 2020.
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Ainda ninguém achou esta análise útil
15.8 hrs em registo
tooo short, and the time you do get is kinda weak most of its just climbing...

great story but it felt like it was just getting started...
Publicado a 26 de Novembro de 2019.
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Ainda ninguém achou esta análise útil
207.4 hrs em registo (13.3 horas no momento da análise)
Análise de Acesso Antecipado
this is garbage, you will know if your going to win half way through the game, their are pools of units for some reason and only so many of one unit can be come purchased... its a very annoying and game breaking system..... and that's it games broken its just snowballing and leaving have way through the game because come backs are super rare.
Publicado a 4 de Julho de 2019.
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Ainda ninguém achou esta análise útil
2 pessoas acharam esta análise engraçada
6.8 hrs em registo
bad, most of these people wanted a longer game, i just wanted it to end....

1 to 10 5 being average this game gets a 2

story was positive right up till the end... when it just infuriated me...(terrible non-explanitory ending)
story (6/10)

horrid bossfights plague this game, starting at commandus, this is when the game take a total drop in quality, punishing and long slash boring boss fights to say the least...
gameplay (1/10)

evierment/ music
very good i enjoyed this, grusome scenes were grusome war scenes were hellish, while the peacefull scenes were pristine.
10/10

side note i played this game on pc and there is a BUG the guards at the end pop out too switftly and no color is shown, I COULDENT EVEN FINISH THE GAME.

had to watch the rest on utube wich is what i should of done if the first place.

over all
2/10 (boss fights really drag this game down)
Publicado a 27 de Agosto de 2018.
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2 pessoas acharam esta análise útil
227.6 hrs em registo (79.3 horas no momento da análise)
Dam good game so far, just playing through campagn and its refreshing to have what feels like an old school devotion...

story is great gamplay great

i know that it had a lot of bugs in the begining but that seem to hammering it out quit nicely.
Publicado a 28 de Dezembro de 2017.
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A apresentar 1-10 de 13 entradas