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Nedávné recenze uživatele Ceriss

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1 osoba ohodnotila tuto recenzi jako užitečnou
129.1 hodin celkem (81.0 hodin v době psaní recenze)
I've wanted to try this game since I saw it randomly in Game Stop one day, I had given up consoles entirely by then though.

Fortunately they've released it here.

The game is quite frankly addicting, the characters are likeable, the combat is enjoyable and challenging and there's plenty of content for RPG lovers who like to do a little more than the story. I'm currently 60 hours in, Levels 110-126 on my characters and have barely scratched the surface of the optional content. Most people who enjoy RPG's will at least want to collect all the equipment and finish their characters progression, I'd say I easily have another 40 hours to go before then.
You do however need the DLC to get to level 999 and have all the extra items and battles that have kept me busy. Otherwise the game is about 40 hours long with some side content that probably adds another 10-20 hours.
It's worth the price, I've been playing the game non-stop.

Now let me list and explain some things people may not like to help you with your decision.

First off, there's several repeating dungeons, that is to say the textures and design will be quite similar and there's also no shortage of pallete swapped enemies. If you're the type who needs the little details in order, this game might do too little in that regard for you to be able to play through it.

Second, it's a bit grindy, at absolute bare minimum you'll be grinding 5 levels per dungeon between/during story quests. That's the minimum, with that you'll still lose a few times and struggle a bit. It's not that bad since there's ways to level up a lot faster but it should be noted, if you don't like the old fashioned concept of having to grind a bit once in a while then this game may annoy you early on and post game, seeing as post game is essentially a huge grind for the ultimate equipment you need to defeat all the optional bosses and what not.

Third, being a first time player I noticed that early on the combat made me feel very restricted, almost like sometimes I was losing due to the battle systems limitations and quirks rather than my skill or level. For instance, there's a little indicator for the order of turns that enemies and your characters will take, a character or enemy may appear to have two turns worth but if your character attacks too many times in the turn then that turn disappears and the enemy takes their turn. It's extremely difficult to plan moves until you learn how to work around it, essentially you need to take less actions if you need an extra turn with that character and even then it sometimes still doesn't work out like I think. Later on the combat at least feels less restrictive, as you grow stronger more of your attacks become viable with the right equipment. Early on you're basically forced to do your basic combos and mix in a skill attack when possible. Later on they introduce EXE's, making your skills less valuable and then later still your regular skills become viable again once you're equipped in a manner that lets them do damage.

For example, one character may do abysmal damage due to resistances of the enemy, you may have to deal with that for a while until you can equip them with certain abilities before you can really do more than scratch these enemies. This is pretty much the experience with the boss battles early on, they have ridiculous physical resistance and more often than not your attack will not suffice, unless you've grinded more than 5 levels.

That said the first problem is not constantly present, there are a few unique dungeons, but definitely not as many as one would like, the third problem resolves itself as you work around the quirky battle system and equip your characters properly.

A good tip would be to equip all your physical characters with anything that can give them "ignore enemy traits" or "ignore enemy category" this nullifies the irritation of facing bosses with high physical resistance when your characters early on are physically based.

I've enjoyed my time with the game much more than I have most titles these past years, it's not perfect but it is highly reminiscent of old JRPG's and everything that worked in them works here, character progression is fun and rewarding, the characters push you through the story quite well, particularly the villain who actually makes you wish you could phyisically whack her with the broad side of a huge great sword. Of course this happens because the heroines are likeable and seeing them suffer at the hands of the villain makes you squirm, which is a sign of well written personalities in characters if you ask me.

Despite it's flaws if you like JRPG's there's no reason not to pick this up. If you're having a hard time, get the Plutia, Peashy, and Histoire Battle Entry DLC, they're extremely useful throughout the game and will make your experience easier if that's your thing, it certainly was for me since I only wanted to do minimal grinding during the story.

Pick it up if it sound like it's for you, there's plenty of content and challenge to be had and with a relatively large amount of characters..., Neptune, Compa, IF, Vert, Noire, Blanc, Plutia, Peashy, Histoire, Tekken, CC2, MAGES, Uni, Nepgear, Ram, Rom, and a few more whose names escape me at this moment, there's no way you won't find any likeable characters to fit in your party. There's so many I forgot the names of the ones I used the least which was due to preference. Some of those named above are also DLC but it's so cheap you might as well grab it.
Odesláno 5. února 2015. Naposledy upraveno 5. února 2015.
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1 osoba ohodnotila tuto recenzi jako užitečnou
12.2 hodin celkem (10.6 hodin v době psaní recenze)
This is a pretty decent game that feels quite a bit like DMC, especially when playing as Vergil.

The campaign is very short, no more than 2 or so hours but that's not the point, the point is the action here. This game throws you into what is basically the bloody palace mode of DMC except the story is interwoven into it. The action is fairly decent and some of the attacks are pretty satisfying. The game is also quite hard even on normal, each enemy and boss will require a slightly different approach. You'll die repeatedly on the bosses if you don't adjust your play style accordingly.

There's unlockables and decent amount of upgrades to get as well so you'll most definitely be making use of the new game+ feature if you want to experience the combat system in its entirety.

The anction flows well and makes you feel good for keeping up a string of combos without taking a hit.

It's a game with a decent amount of passion and effort put into it however, do note that it honestly feels like a small piece of what could be a big game.

If you're just looking for some decent action and a game that you can come back to every now and then for some enjoyable combat this isn't a bad choice for 10 bucks, if it's on sale then stop reading this and get it, you certainly won't regret it as long as you know what you're getting into which is once again essentially the bloody palace mode of a DMC game with Vergil as the character.

Personally I hope to see this developer grow and possibly make something grander next time.
Odesláno 5. května 2014.
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