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过去 2 周 0.0 小时 / 总时数 1,184.0 小时 (评测时 489.5 小时)
发布于:2015 年 12 月 10 日 上午 2:25

Ever since the Reborn implementation, games have been spikey(?) with the packet loss from little to none on the Source 1 engine to 10-85% loss on Source 2. I wish Valve is reading the reviews and address the issue here, but for now who wants to play this game and located in a region where alot of people are playing in (SEA, Europe), be cautious as the spiking surprises you with a 15% loss suddenly rising to 60-80%
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