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Последние обзоры manslaughter

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Пользователей, посчитавших обзор полезным: 2
Пользователей, посчитавших обзор забавным: 2
0.4 ч. всего
Idiotic default control scheme + impossible to use mouse buttons. Also seeing terrible game art style I consider it not worth the time adjusting to all the trouble that this game gives to player.
Опубликовано 8 сентября 2024 г..
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Ещё никто не посчитал этот обзор полезным
51.4 ч. всего (26.2 ч. в момент написания)
Issues overwhelm ambitions. It's like there was no closed beta at all (haven't participated in it so no clue what was the state of the game couple of months ago). After launching the game you will have to go through several stages of loading which takes roughly 5 minutes (not on the worst PC, mind you). During these 5 minutes you have to be present in order to press a few buttons, can't just launch the game and go grab something to eat. There are many more issues with losing connection, game crashing for no obvious reason, some errors with strange names like "failed handshake...". The first 2 updates are mostly full of developers' whining about how hard it is to make a perfect game. Before the pre-order beta they posted a plan with clear deadlines for adding new content (missons, conditions, etc.). New content was supposed to be added a day before, at the start of week two, and guess what, still nothing. Instead we have developers constantly livestreaming the game and an update featuring a barber, bravo. Pre-order beta has been quite painful experience so far, I hope it will help the game to reach its full potential, yet in current state it's nowhere near that.

UPD: After a year optimisation got better (although some of my friends with older PC setups still experience regular crashes), the talents system got more sophisticated, the atmosphere is great all along. Still need more content in terms of missions, weapon types and cosmetics but I think the game starts going the right way.
Опубликовано 22 ноября 2022 г.. Отредактировано 4 января 2024 г..
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