ElectromagneticWarlock
Brazil
Let's just agree that modern games suck. Every game nowadays must be open world for no good reason. With each new game you have the feeling you already did that before. Graphics are prioritized over everything else. No more creativity. Greed brought so many plagues about: dlcs; early access; microtransactions; loot boxes; battle passes; pay walls; episodic releases; pre-orders; remasters; you name it. Did you know each game you have on your Steam library isn't really yours? You've paid to use the software, and not in whatever manner you can think of, you can only execute it, and some also allow you to mod them. You cannot sell, share, trade, the game since it isn't truly yours. For people like myself, who have being playing games since Atari 2600 and before, games today just make no sense. They've being oversimplificated to a point where you need to be unintelligent to really appreciate them. Actually, imbecility is required to even buy them in first place. And there are people buying modern "triple A" games, specially teenagers and young adults. For these ones all the problems within the game industry today are normal facts. They were born and grew up in a time when the said industry was already in decadence. Everything began to rot with the first online patch. From that point onward, developers started releasing unfinished games knowing they could fix problems later with a patch. Gone were the days when one would buy a complete and tested game in a CD/DVD and have hundreds of hours of fun with it, then share and trade with his friends a product that genuinely belonged to him.

Do yourself a favor and just stop playing games, go study instead. It will give you a better future. The only ones making a better future for themselves now are the developers of the garbage you're wasting your time and money with. Do you like Dark Souls? Then you're going to love Calculus.

Let's just agree that modern games suck. Every game nowadays must be open world for no good reason. With each new game you have the feeling you already did that before. Graphics are prioritized over everything else. No more creativity. Greed brought so many plagues about: dlcs; early access; microtransactions; loot boxes; battle passes; pay walls; episodic releases; pre-orders; remasters; you name it. Did you know each game you have on your Steam library isn't really yours? You've paid to use the software, and not in whatever manner you can think of, you can only execute it, and some also allow you to mod them. You cannot sell, share, trade, the game since it isn't truly yours. For people like myself, who have being playing games since Atari 2600 and before, games today just make no sense. They've being oversimplificated to a point where you need to be unintelligent to really appreciate them. Actually, imbecility is required to even buy them in first place. And there are people buying modern "triple A" games, specially teenagers and young adults. For these ones all the problems within the game industry today are normal facts. They were born and grew up in a time when the said industry was already in decadence. Everything began to rot with the first online patch. From that point onward, developers started releasing unfinished games knowing they could fix problems later with a patch. Gone were the days when one would buy a complete and tested game in a CD/DVD and have hundreds of hours of fun with it, then share and trade with his friends a product that genuinely belonged to him.

Do yourself a favor and just stop playing games, go study instead. It will give you a better future. The only ones making a better future for themselves now are the developers of the garbage you're wasting your time and money with. Do you like Dark Souls? Then you're going to love Calculus.

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Recent Activity
157 hrs on record
last played on 21 Apr
61 hrs on record
last played on 16 Feb
65 hrs on record
last played on 9 Feb