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Publicada: 13 abr. 2017 às 12:45

Rose represents an attempt by NiS to address concerns and fix miscues from their go around with Htol#♥♥♥. The resulting experience is a mixed bag that balances out to being roughly the same, which might leave some feeling a bit put-off given it's a later game with a higher price tag.

Important things to note:
-You directly control the two protagonists, rather than try to guide a little girl AI through death and despair.
-While the game's pace is still indeed slow, the controls are responsive and precise, rather than a floating mess.
-There is actual story to read, which leads to a different type of immersion than Htol.
-Same foreboding atmosphere and music as before.
-Physically speaking the game is larger, but the time required to clear, explore, and find secrets is still roughly the same.
-Difficulty was tuned down a few degrees, which leads to...
-Game mechanics get introduced and more often than not never resurface (or amazingly infrequently), becoming red herrings later on that can convince a player they should be doing rocket science when it's basic addition/subtraction.
-No maze.

As with the other 'mystery(?)' titles NiS has ported, while they provide a brief and entertaining/frustrating journey in their own style, it's best to wait for this game to go on sale before purchasing.
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St. Haborym 24 nov. 2017 às 8:12 
You really hated that maze at the end of hotel nicky didn't you