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Indsendt: 27. maj 2022 kl. 16:04
Opdateret: 12. juli 2024 kl. 17:12

I could write out a lot of things that were bad with the game but to just say the lighter-to-explain ones...

-I experienced an extreme amount of bugs.
-Felt a lot of the core-concepts around exploration and reward amounted to nothing (boring side paths that rewarded you with non-interesting extremely-minor cosmetics).
-Felt the acting was... 'flat' for lack of a better word, with everyone very much acting like they are unimportant stock characters in a video game.
-Story is often bland and predictable. Had figured out several story points well before they happened... which then took forever to reach and weren't enacted well when they showed up anyway.
-The main villain perhaps had an interesting concept, but really just didn't have a good motivation let alone a follow-through, and the big surprise ending seemed like a bad choice overall.
-I felt the ending was... gosh I'm still surprised they thought that was a good idea, better yet, was executed in any competent way.

All-in-all, no bueno.
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