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Nadie ha calificado esta reseña como útil todavía
70.6 h registradas (9.4 h cuando escribió la reseña)
Reseña de acceso anticipado
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Publicada el 24 de octubre de 2018. Última edición: 10 de marzo de 2022.
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A 1 persona le pareció útil esta reseña
171.6 h registradas (25.1 h cuando escribió la reseña)
This is a great breakout for the series, with some certain advantages:
+ Set in United States, created an unique experience to loyal fans of the series
+ Have many means of transports (Cars, boat, planes, wingsuit, parachute,...) And with cars, there are a variety of type to choose from
+ Realest environment. Ubisoft seems to focus alot on, with stunning scene like mountains, trees, flowers,...
+ Guns: This is the best factor I found so far on this game. The control is great, best response between player and character. Moreover, guns are deeply customizable, great for tacticool type of people.
+ No radar, missions received only when you talk to people. The game didn't force you to do certain things, let you be active and do things on your own way.
However, there are a few setback on the game:
+ Type of missions is quite similar, which is to liberate outposts, rescue people, kill some specific targets,... which is sometime bored and annoying.
+ Enemies AI still abit dumb and irresponsive. Like you literally stand right in front of them and sometime it took them 2 seconds to spot you.
+ There's a mission bug that bother me so far *spoiler alert*. During "The Cleansing", when I died from mortar fire, the game automatically thinks that I have done the mission and put me back to Fall's End without any kind of achievement or announcement. This made me to restart the game from beginning.

Overall, with my personal experience from FPS game, I would give this game a 8.5 out of 10 and congratuation Ubisoft for their efforts on creating something new, which is very successful so far. Seems like my social life will have to stop for some weeks for me to spend on this title. Good Luck and Have Fun.
Publicada el 28 de marzo de 2018.
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