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Recent reviews by Almighty Ron Johnson

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28.1 hrs on record
WHILE I AM RECOMMENDING THIS GAME, PLEASE NOTE IT'S NOT FOR EVERYONE

The music is excellent. While some tracks may get repetitive just off the sheer amount they'll be played (looking at you, Neutral01 and First Warning), not a single one is particularly 'bad', while others make certain moments all that more memorable.
The story is phenomenal, doubly so now that it has a proper translation and doesn't devolve into Engrish. While it may start out as a pseudo-SCP, it quickly evolves into something more interesting and compelling. I could go on for paragraphs about the sheer accuracy and detail Project Moon put into the more esoteric aspects of their story and how they tied it to the compelling characterization, but then we'd be here all day.

But while the gameplay is relatively simple and starts out easily enough, I can definitely say the end-game is unironically some of the most difficult and challenging gameplay you will experience. The best way I can describe it is: Each monster has their own unique mechanics, as to what they like/don't like and what happens when you finally make them mad enough to escape. Some don't like it when someone with a low stat does a work type. Some don't like it when someone with a high stat does a work type. Some don't like it when you get a bad work result. Some don't like it when you have a good work result. Some have a combination of the above. Some don't like it when employees die, while some don't like it when no employees die. Some have extremely specific triggers, and god help you if you set them off. The end-game monsters you'll face are especially specific and punishing. It's easy when you only have 5 to juggle, but by the end you're juggling ~60, all the while having to face 'mini-bosses' every once and a while, whose difficulty ranges from easy to 'just restart the day'. Then certain events that will deliberately screw with your core game mechanics, but give permanent rewards across your persistent save file if you finish them. The end-game cranks all this up to 11.

I cannot stress how absolutely, ball-bustingly hard this game is.

I still cannot recommend it enough.


Some aside notes though.
The game does suffer from memory leaks. 8gb will save you for a little while, but generally the longer the days go the more likely you'll suffer worse and worse from them. One trick that does work a bit is to mute the game music.

DO NOT USE A WIKI[/b]
Half of the enjoyment of the game is blindly experiencing the chaos of a new monster. Spoil yourself at your own peril.

Please for the love of Skull Jesus, read the in-game manual. It explains every mechanic in the game phenomenally well, even the hidden mechanics the game doesn't explicitly tell you about.
Posted 28 December, 2020. Last edited 28 December, 2020.
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1 person found this review helpful
983.7 hrs on record (560.6 hrs at review time)
A semi-historical experience couched in the language of marrying your sister for her stats, while your convoluted scheme to recreate the Roman Empire fails because the King of France became a eunuch.
There's a bit of an initial learning curve that can be overwhelming at first, but once you learn what's what the medieval world is your's to take, by whichever means tickles your fancy.
Posted 21 November, 2018.
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