15
Products
reviewed
310
Products
in account

Recent reviews by borreLore

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Showing 1-10 of 15 entries
No one has rated this review as helpful yet
154.5 hrs on record
Early Access Review
After another 100 hours I should amend the review. I like this game but it has its problems. Honestly the main problem with the game is that it takes copious amounts of research and trial and error to figure out how to play the game because the game does a bad job explaining any of it. The UI is also painful, although there is a new update coming soon that looks like it fixes some of the UI pain points.

Lots of critical aspects of the game completely lack explanation. For example, if you fail to secure a good boost country in the start, the AI will colonize the moon, venus, mercury, and the asteroid belt before you finish your first base. It is very much a space race. The game never really explains why aliens get mad which without spoiling it can be caused by even some non-aggressive actions. Building ships is also basically unexplained. I had to look up youtube tutorials that explained how ships need kps to travel to other planets and combat acceleration to be able to dodge stuff. Eventually, once you scour random forums and youtube videos, the ship building is actually really cool. You can build ships for different purposes and engagement distances, including colony ships.

The game is pretty unforgiving if you make beginner mistakes. One mistake can cause irreparable harm to your campaign. You can come back from many mistakes, but you can also lose the game and not know it for decades of in game time. I found in two of my early campaigns I played catch up the whole time, and the second time I even thought I was winning the game when it suddenly flipped upside down on me. If your gaming time is limited, definitely save scum every milestone you achieve in the game. This is a long war game where the campaign takes decades of in game time and hundreds of hours of real time, even on the accelerated campaign. But if you like this kind of strategy, realistic space combat, and a very involved grand strategy spanning real countries and objects in the solar system, then this game is everything you want and more. I'm now eagerly awaiting the new update, mainly for the UI fixes, but also because of the new tech being added into the game.
Posted 24 April, 2024. Last edited 23 November, 2024.
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No one has rated this review as helpful yet
243.0 hrs on record (24.7 hrs at review time)
Don't buy this game. I broke a 10 year Sony boycott to buy this game because I trusted the Arrowhead studio and the game legitimately looked amazing. This turned out to be a mistake, not because of Arrowhead, but because of the cancerous company known as Sony who forced all of us to get PSN accounts. There are many people who lost access to this game because their region isn't available for PSN accounts. This company's greed and disdain for its own customers is the reason why I will never buy another sony product or game again.

Arrowhead, it pains me to leave this review as I honestly loved your game and the effort you put into it. Please never work with Sony again. It's not worth the damage they do to your reputation.
Posted 19 February, 2024. Last edited 6 May, 2024.
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No one has rated this review as helpful yet
73.9 hrs on record (58.6 hrs at review time)
Early Access Review
The graphics are a bit weird at first, but once you get over that, it's one of the best battlefield type games I've played. Basically lets you join different squad types depending on if you want milsim squad, vehicles, or just a bunch of lone wolf players. Depending on the character you play, you can also build sniper nests or FOBs, or if you prefer blowing stuff up, much of the environment is destructible.

There's a decent amount of vehicles, and lots of weapons and customizations to get. The gunplay is great, and the server size is just massive at 127 vs 127. There's also lots of maps, some of which have night modes where everyone wears nightvision or thermals which can be hit or miss depending on if you like that or not. This said, it's easy to just leave the server whenever you feel like it, so it makes it easy to switch things up if you're not having fun in a game mode or map. There's also plenty of game modes like conquest and invasion, as well as some maps that are far more vehicle centric.
Posted 13 January, 2024.
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No one has rated this review as helpful yet
107.0 hrs on record (48.5 hrs at review time)
Relaxing at times with great music. It creates a really chill atmosphere, but also a dreadful one during the nights.

I wish that the scale could be bigger, with larger armies and battles outside of camp, but it is still many hours of fun, with lots to discover.
Posted 27 January, 2022.
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1 person found this review helpful
9.3 hrs on record (5.7 hrs at review time)
In this game, you are a hunter and you are hunted. You play as a witch hunter who arrives at a town next to an evil infested forest. The atmosphere in this game is amazing, whether it is somber music, or sounds creaking trees and distant owls in a foggy forest. The enemies can be terrifying, each with unique behavior and sound queues. All of them deadly enough to end your life in a single encounter. The map isn't too big, but it has many unique landmarks and it pays to remember what is where, as travelling between these spots can be vital. There is also an ultralight rpg like progression system that improves your abilities ever so slightly that it doesn't feel like you are ever too over powered.

My favorite thing about this game is that the actual marks you are hunting have to be dealt with over multiple encounters. Each of these encounters feels like a battle where either the enemy or you end up running away. The rest of the time is spent continuously gathering resources and visiting the town, which changes as you play the game.

The game can probably be beaten in about 5-10 hours, but has some replay value as some achievements may require multiple play throughs. I'm not huge on achievements myself, but in this game I'm actually enjoying getting them. Last thing I will say, it feels very nostalgic if you have played the Blair Witch games from the early 2000s.
Posted 7 October, 2021.
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No one has rated this review as helpful yet
22.5 hrs on record (3.9 hrs at review time)
This game is really chill. If you want a game you can just fly around delivering packages while passively living life in Nivalis, this game is for you. Besides this, you can make basic upgrades to your flying car, and have to occasionally repair and refuel it. The story is mostly enjoyable, although some characters come off as awkward, odd, or unlikable. Many characters tend to fall into one of the following categories: sketchy, weird, criminal, facist, or elitist, but occasionally you meet pretty cool characters that are characteristic of the cyberpunk genre.

The main character you play can be annoying and oddly opinionated about fairly minor things considering she lives in a dystopia and there's real issues to complain about. She can also be pretty rude to other characters for seemingly no reason. My biggest gripe with her so far is that she spends significant parts of the game hearing information about a mysterious individual that interests her enough to set her on the main quest of finding out more about them. Then while doing some random mission, the mystery individual reveals themselves and as if you haven't been spending the whole game looking for them, she's basically like "Lol okay, fascinating. I literally couldn't care less. Now gtfo my face." This aside, she eventually grows on you, as does her car personality/dog.

Having finished this game and the sequel, I very much enjoyed it as a slice of life cyberpunk simulator, and I enjoyed the narrative in the game. The ending is very satisfying and it feels very much like an interactive story. I am looking forward to more from this developer!
Posted 20 July, 2021. Last edited 2 March, 2024.
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1 person found this review helpful
751.0 hrs on record (218.8 hrs at review time)
Endless replayability. Very fun to play coop, or in matchmaking. You basically dungeon dive a large cavernous asteroid to look for loot and try to survive the mission. It feels like a left 4 dead 4 player coop style game, but the asteroids procedurally generate a unique mission every time you play. This game can range from relaxing at easier difficulties to gunning your way through a hoarde of hundreds of enemies with the last few HP trying to make it to the drop ship.

There's four classes with a range of very useful weapons and abilities. Each class has a primary weapon, secondary, some unique tool to traverse the map, grenade, and equipment, each of which is unique to each class. Finally, you have your trusty pickaxe which you use like in terraria to mine different resources, mission items, or through walls to get to hidden areas.

The base game is playing missions to complete assignments, and in the process, leveling up each class to 25 which earns you a promotion. Once you are promoted and earn your first star, you can play harder missions called Deep Dives which are three missions in a row which reward overclocks. Overclocks are the end game. These are basically weapon and armor upgrades that give you special abilities and gives you reasons to completely switch up your abilities to match the overclock. The armor is plainly cosmetic, but just as addicting to get. Finally, you unlock Deep Dive Elite, which is even harder than regular deep dives. It gets addicting, which is good because you can do this for each of your classes. By the time you switch to your second class, it feels like new game plus because you can use overclocks you already unlocked from your first character.

All in all, this is a great experience for any fans of left 4 dead, terraria, or shooting games in general. It is hard to think of any negatives as the company released a polished, well balanced game.
Posted 25 June, 2021.
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3 people found this review helpful
13.9 hrs on record (8.0 hrs at review time)
This game has a critical flaw. If you lose your plane, the game becomes unplayable unless you feel like wasting many hours dying repeatedly. When you have your first plane, the game can start to feel easy fast, but once you lose that plane, you lose most of your crew mates, and all of your plane upgrades except for a few minor ones. Suddenly, the missions that were easy before become impossible to beat, because your crew and plane just have zero survivability. This turns into a death loop that takes many many hours to get out of. It is actually better to restart your game if you lose your plane once because it is quicker to regain the progress and get to that point in the game from scratch than it is to beat those difficult missions with a starter crew and plane.

If that isn't bad enough, the controls are absolutely terrible and result in your crew members doing stupid things. For example, if one of your crew get downed, you have to send another crew to pick up medikit and revive them. Easy in theory, but with the game's controls, you end up accidentally clicking a nearby turret, or accidentally selecting the pilot and removing him from the controls, causing the plane to enter a dive only to result in another death. I have had crew walk right up to a gun, only to stare at it like idiots while planes buzz around you. Sometimes you need to zoom into the plane to click crew and objectives. When zoomed in, you press the left key to move... right for some reason, and vice versa. So many weird decisions which all lead to some of the worst controls I've seen in this style of game.

These issues make the game no longer fun. It is so frustrating to repeatedly lose crew just to afford enough money for an upgrade, only to lose a mission or two later and have to start the process over again. It is a tremendous time sink, and the deaths are so stupid and preventable that you don't really get any pleasure out of all the time you sink into dying over and over.

For games that do it right, check out FTL, or even cosmoteer.
Posted 28 May, 2021. Last edited 13 August, 2021.
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No one has rated this review as helpful yet
32.8 hrs on record (7.4 hrs at review time)
This game is awesome. It is nostalgic and feels like the first time I played the ME series. It is also a great way to get all 3 games if you haven't played before.

I just hope they add in the multiplayer as I had many hours of fun in that mode.
Posted 16 May, 2021.
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No one has rated this review as helpful yet
11.8 hrs on record (10.4 hrs at review time)
This game is absolutely outrageous. You can either have a relatively normal rpg build, or you can build a mage that can run multiple times the speed of usain bolt, jump 50 feet in the air, and cause giant 2 ton snowmen to rain from the skies onto an enemy kingdom. The sheer number of builds are crazy. The overworld feels like FTL. Just like you would travel from star to star, in Fictorum you travel from town to town, and the whole while the Inquisition is following you. The actual gameplay is much more involved. You have to jump, run, tactically decide which attacks you will do, and balance your mana/stamina/health. You also get tons of neat abilities that let you mix things up and really break a build. If you like breaking builds, this is a great game for you, and the price is right.
Posted 26 April, 2021.
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Showing 1-10 of 15 entries