Left 4 Dead 2 Stats

MazdaiDed


Total Playtime:
Past 2 weeks:
136h 42m 8s
0s

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41 of 101 (41%) Achievements Earned::


Survival Stats

Survival games played

63

Longest time survived

07:00.040

Bronze Times Achieved (4:00)
6
Silver Times Achieved (7:00)
1
Gold Times Achieved (10:00)
0


The Passing - Underground
Survived for:
07:00.040

Teammates:

unbesiegbar
Offline

Silver standard time achieved

Total kills by team:
Common Infected:
211
Hunters:
3
Boomers:
6
Smokers:
3
Spitters:
3
Chargers:
4
Jockeys:
3
Tanks:
4
Total items used by team:
Medkits:
3
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




Hard Rain - Burger Tank
Survived for:
06:04.400

Teammates:

Epemuk
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
305
Hunters:
6
Boomers:
1
Smokers:
4
Spitters:
1
Chargers:
1
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
4
Pills:
1
Defibrillators:
0
Adrenaline Shots:
2




Dead Center - Mall Atrium
Survived for:
06:02.670

Teammates:

Kindzmarauli
Offline

ShArKuS
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
186
Hunters:
5
Boomers:
6
Smokers:
9
Spitters:
3
Chargers:
4
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Bridge
Survived for:
05:48.670

Teammates:

NOD
Offline

josh
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
326
Hunters:
3
Boomers:
1
Smokers:
0
Spitters:
4
Chargers:
2
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
0
Defibrillators:
0
Adrenaline Shots:
2




Dead Air - Terminal
Survived for:
05:45.700

Teammates:

Isaac Norton
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
361
Hunters:
7
Boomers:
5
Smokers:
6
Spitters:
6
Chargers:
7
Jockeys:
8
Tanks:
3
Total items used by team:
Medkits:
7
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
04:22.130

Teammates:

Kindzmarauli
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
243
Hunters:
5
Boomers:
1
Smokers:
3
Spitters:
3
Chargers:
2
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
2




The Passing - Port
Survived for:
04:16.870

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
241
Hunters:
2
Boomers:
3
Smokers:
4
Spitters:
4
Chargers:
2
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Runway
Survived for:
03:57.570

Teammates:

Isaac Norton
Offline

(no medal achieved)

Total kills by team:
Common Infected:
205
Hunters:
3
Boomers:
3
Smokers:
3
Spitters:
4
Chargers:
1
Jockeys:
0
Tanks:
2
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Sugar Mill
Survived for:
03:23.270

Teammates:

Epemuk
Offline

(no medal achieved)

Total kills by team:
Common Infected:
161
Hunters:
4
Boomers:
0
Smokers:
3
Spitters:
3
Chargers:
1
Jockeys:
1
Tanks:
1
Total items used by team:
Medkits:
1
Pills:
0
Defibrillators:
0
Adrenaline Shots:
1




Swamp Fever - Gator Village
Survived for:
02:33.500

Teammates:

raptor.m2c
Offline

(no medal achieved)

Total kills by team:
Common Infected:
95
Hunters:
2
Boomers:
0
Smokers:
2
Spitters:
2
Chargers:
3
Jockeys:
1
Tanks:
1
Total items used by team:
Medkits:
1
Pills:
0
Defibrillators:
0
Adrenaline Shots:
1




No Mercy - Gas Station
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





Dark Carnival - Motel
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





The Passing - Riverbank
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





Swamp Fever - Plantation
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





Dark Carnival - Stadium Gate
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Dead Center - Gun Shop
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)