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ObsidianAlloy 最近的評論

目前顯示第 1-4 項,共 4 項
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總時數 15.0 小時 (評論時已進行 14.1 小時)
What an almighty happy little game. Got to beat the devil out of those bugs.
張貼於 2018 年 6 月 27 日。 最後編輯於 2018 年 6 月 27 日。
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目前尚未有人將此評論標記為值得參考
總時數 24.2 小時 (評論時已進行 5.2 小時)
Prepare to die... in 2D! Most people wouldn't really think a 2D Dark Souls-ish would work out, but Salt and Sanctuary does exactly the opposite. The combat system/controls is similar to the Souls series with 1 or 2handing weapons, parry & riposte, combat rolling and equipment load among others. The leveling system is different, where you need to spend points in a MASSIVE talent tree (if you would spend a life time on it then you could truly become a Jack-Of-All-Trades).
The levels themselves are quite short (but shouldn't be considered a bad thing), for example that when i defeated the first boss i managed to find the third (and later on the second) boss in as short as 10 minutes. It is worth checking out for anybody who is into Action RPG's. Stay salty my friends.
張貼於 2016 年 7 月 4 日。
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總時數 3.5 小時
Short duration, yet it has an interesting storyline. It consists of 3 Acts (i did not play the minisodes. Might get around that later), where Act 1 has the longest duration with mostly exploring and solving a puzzle at the end of every memory, Act 2 is mostly story with less interaction and Act 3 has some interaction. It was also an emotional rollercoaster which was also the best thing about it.
張貼於 2015 年 12 月 19 日。
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4 個人認為這篇評論值得參考
總時數 216.6 小時 (評論時已進行 111.7 小時)
Immersive, great replay value and personally way better than some of the previous Total War entries. I would advise strategy fans to give it a try atleast even if they are new to the series.
張貼於 2014 年 1 月 5 日。
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