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Последние обзоры Fatal Dusk

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Пользователей, посчитавших обзор полезным: 6
58.8 ч. всего
I had held off on this game due to the negative reviews,
I really wish i had not. Wow, great game. This was a meaty adventure leaving me wanting for the sequel.

COMBAT:
Feels great. Responsive, fluid, multiple specials(magic and stamina based), and a Element Weakness/Resistance system with Debuffs. Your character levels up as you get kills and will get points to learn new moves and buffs. Most enemy attacks are well telegraphed and never seemed unfair, you have a dodge, block and jump to deal with them.

DIFFICULTY:
I chose Warrior. The difficulty felt perfect, not too easy not too hard, nothing ever felt unfair or too random. The hardest parts are the boss battles (as it should be) but once I stopped smashing the attack button every second and learned the attack patterns i dealt with them pretty quick. Also several types of healing and buff items to make it easier which you can buy and upgrade.

LENGTH:
Yes this is a meaty game, but felt finished and not padded out. Good level cohesion, themes, and lots of secrets to find. By the end i felt like I had my fill and was done. I did not play NG+ much but it is there and you retain some... stuff. I played as a swordsman, you will need to also play new save files as a mage and archer to get all achievements.

STORY:
Interesting enough, i was curious to see how it ended. There was some things i would have liked touched on a bit more (like the gods) . The best part is the ending and it really leaves off on a cliff hanger. I do hope they make that sequel!

CONCLUSION:
Hidden gem, one of the best metroidvanias iv played since Hollow Knight. Now to go back to waiting for Silksong...
Опубликовано 17 ноября. Отредактировано 17 ноября.
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