Bups
 
 
  “They talk ♥♥♥♥, but I love it every time”
Análise favorita
83 horas de jogo
I absolutely adore this game and this will remain one of my favourites.


A maze of visual storytelling and attention to detail.
Every apartment, every location, every space can be attributed an immense attention to detail. A small room can tell a story which further enhances the narrative by reinforcing the theme of dread, plague and hopelesness. Players will visit locations that are full of decay and tragedy, which highly contrast with the colorful coastal city. Locations will present opportunity and encourage players to try different routes or explore in order to gain more knowledge about the game world. One can get absolutely lost in all the detail and spend hours absorbing all of it.

An ocean of replay-ability.
Players in Dishonored 2 have been blessed to be able to choose between Corvo and Emily. Both of them have unique abilities that still manage to be equal and reinforce the characters traits. They have unique animations and dialogue. Both Corvo and Emily can support lethal and non-lethal approach to the game. Players can even choose a 'no powers' mode at the start of their playthrough which provides different challanges. It is worth noting that the level design supports every playstyle or approach listed above.

Violence amplified.
Despite the non-lethal approach available in the game, players can choose to be absolute psychopaths. There are multiple animations for killing the enemy but some of them are particularly brutal. Combined with character's powers and other gadgets (e.g. springrazors make a wonderful comeback), players can express their violent nature in numerous ways. One can feel sorry for their adversaries as they are getting minced by Emily's or Corvo's blade.


I cannot stop hoping that I will relive the pleasure of playing this game in another form - be it Dishonored 3 or completely different IP. In the end, Dishonored 2 will always be one of the games that I will point out as one having one of the best level designs in videogames. Dishonored 2 will always look exceptional to me because of its visual story-telling, attention to detail and art direction. Dishonored 2 will always remain a game that I have enjoyed for encouraging player's creativity and choice.
Jogo favorito
Jogo favorito
40
Horas de jogo
36
Conquistas
DOGE
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Atividade recente
36 horas registradas
jogado pela última vez em 30 de nov.
10,5 horas registradas
jogado pela última vez em 30 de nov.
18 horas registradas
jogado pela última vez em 30 de nov.
Bups 14 de nov. às 15:12 
:steamsalty::steamsalty::steamsalty:
Господин Айзен 14 de nov. às 13:58 
suck my balls
.︻デ-ЛƐχŤ一💥©®. 14 de set. às 14:58 
say the salty guy :D
Bups 14 de set. às 14:49 
One day you will grow up, I believe in you <3
.︻デ-ЛƐχŤ一💥©®. 14 de set. às 0:01 
yes, everything is fine mentally, but apparently not with you but hey, i have a heart for disabled people like you :luv:
Bups 13 de set. às 11:11 
:steamsalty: are you okay mentally?