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Recomendado
0.0 horas nas 2 últimas semanas / 8.9 hrs em registo
Publicada: 29 jun. 2017 às 21:48

My expectations for Remember Me were lower than how I ended up feeling about it. I completely forgot that this same dev developed Life Is Strange and is working on the upcoming Vampyr.

From other reviews, my expectations were that the story, gameplay, and design choices weren't that great. In my opinion, I think the story is ambitious and, in many ways, unique. While the combat is certainly repetitive, the story is in no way generic. The idea of a mega corporation controlling peoples' memories by altering the bad ones in order to preserve happiness is a bizarre concept. And the fallout of it makes sense as it crosses so many laws of reality. It's hard to talk about the story without spoiling anything, but Nilin, the protagonist, is an "errorist" and a memory hunter. She ends up finding it to be her goal to put an end to the corporation that has caused so much damage to society with their inhumane treatment of both patients and prisoners. By the end, I was actually impressed with the overall story and direction of it.

What makes the combat unique is the complete lack of weaponry for Nilin and the abilities she possesses in terms of hand to hand combat and the technical abilities she has as an errorist. She can cause glitches in robots, turn invisible, etc. While this combat system is different, it does become repitive rather quickly as there isn't much variance in the enemies and the enemies are incredibly predictable, making fighting a bit easy.

While I love the world design of Neo-Paris in 2084, the level design is only okay. There are eight chapters in the game and a lot of them revisit the same places, making it feel reptitive. The only difference in the locations you come back to is that they might be destroyed. And despite being set in Paris, the game didn't feel like Paris at all, aside from some of the first few chapters where you do walk through the "St. Michel" district. The rest of the game is set in slum, a futuristic version of Bastille, various futuristic buildings, technical labs and biological labs, etc. The backdrop of Neo-Paris really only serves as that, a back-drop.

I will say that the music, voice acting and writing, cut scene direction, and the animation in this game are incredible. The music especially.

Overall, this game was pretty good. The only downsides really were some of the level designs and the combat, which was often times repetitive. And those two do take up a lot when it comes to video games.

7.3/10
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