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Recent reviews by DuNiggy's Breakfast Penitentiary

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
1 person found this review funny
507.7 hrs on record (505.8 hrs at review time)
Still full of hackers. Maybe less than when the game first came out, but making it free to play has definitely promoted hackers to return or to take up playing. I've returned to the game after 4 years or so without playing and I will say, it runs nearly flawlessly but occasionally it will crash. Unfortunately nearly every game I either die to or encounter a hacker and it really takes the fun out of it and makes it not worth my while. They should make it pay to play again and really try to focus on anti-cheat.
Posted 13 August, 2022.
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2 people found this review helpful
1 person found this review funny
0.0 hrs on record
SPOILERS AHEAD. I enjoyed the campaign a lot and the open world surprisingly worked out. I know a lot of fans were skeptical about it, but it really did add something to Halo. It always felt like Halo and for that I am grateful. I enjoyed the side missions as well and the overall length of the campaign was decent whereas Halo 4 had a very short campaign with terrible pacing and 5 just straight up sucked. I feel the direction this story takes us in redeems what was lost in the past two games. However, I feel the gap between 5 was really big and it left us with so many unanswered questions regarding what Cortana and the Banished did. Important story developments were left out and I feel the developer just expects us to read up on lore outside of the games themselves just to attempt understanding what's going on. That's super lame and I would rather have seen that in gameplay. I also felt that there should have been more involvement with other Spartans, both old and new. The whole destruction of the Infinity and pretty much all of humanity at the hands of Atriox seems a bit unrealistic given what Cortana demonstrated she can do with the Guardians. Also, I find Cortana's motivation and her ideology changing in the way it did was just too sudden and done with lazy writing. It feels like when the 7th installment does come there will be little room for interesting and redeeming story content.
Posted 16 June, 2022. Last edited 16 June, 2022.
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1 person found this review helpful
1 person found this review funny
96.1 hrs on record (93.3 hrs at review time)
I am very disappointed. I began playing this game at launch and my major gripes were simply the lack of maps and that the available maps at the time were boring and didn't feel like they were in the Halo universe. Some of my smaller gripes were how the weapons had serious balancing issues, being that several of the weapons were so weak and inaccurate that the pistol, battle rifle, and assault rifle held dominion during gameplay. The armor unlock and progression system in Season 1 and the Fractured event was decent and I felt that while the challenges were sometimes too hard or had to be earned through serious grinding, the reward was there and most of the armors looked pretty decent, except the Mark 7 stuff. Same problem with Halo 4 and 5, many of the pieces were ugly or had a very lazy design, as if the person or persons making them just randomly generated shapes and then textured it. The gameplay as a whole was nearly perfect. While the maps weren't much to look at and there were only few of them, the spawn locations for players and weapons and the overall functionality were solid. The armor abilities I think were perfected and the sprint, mantling, and ledge grab mechanics were necessary and the pacing and gameplay felt like a great mix between Halo 3, Reach, 4, and even 5, which was by far the worst game in the series as a whole. Unfortunately my friends and I became bored with the game as the lack of new game modes, maps and not addressing the poor weapon balancing were still present. I decided to keep the game installed however and upon launching it today for the first time in months, I find that just about everything worth getting in the new battle pass is stuck behind a pay wall. So many new challenges and so much new stuff to learn and keep up with, and it's all behind a very confusing array of menus. If the developers had focused more on new maps, game modes, forge, custom games, and weapon balancing, I would be more inclined to buy the premium battle passes and put up with micro-transactions, but I just can't. I feel this path of development has terminated the spirit of Halo and it is very unsettling to me given I have been a die-hard fan of the series since Combat Evolved. It's just sad.
Posted 16 June, 2022.
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No one has rated this review as helpful yet
348.3 hrs on record (343.1 hrs at review time)
The best zombie game after Left 4 Dead 2. Periodt. The open world and its level of detail is unmatched and the parkour system is damn near perfect. The graphics hold up amazingly, especially for a 2014 game. Techland went all out on this one. Gameplay and combat is solid too, however, I feel human enemies are a little bit too sturdy and sometimes fighting the ones with firearms feels a bit broken. Plus firearms do such little damage to human enemies, and I think that makes no sense. The Following expansion is literally the best campaign DLC to any game I have ever played. They spared no expense with it and the massive world is so well polished and just as full as the main story. I've probably never felt more immersed in a game. Perfect for fans of both zombie hack and slash games and horror. The game is terrifying at night.
Posted 14 March, 2022.
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6 people found this review helpful
1 person found this review funny
22.2 hrs on record
This game has been out for 5 months and they still haven't addressed the biggest issue in the game, which is the scaling for difficulties. Anything above recruit is damn near impossible and so hard to the point where it isn't even enjoyable. There also has been no worthwhile new content or additions to the story, which had a rather rushed and lackluster finale.
Posted 14 March, 2022.
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2 people found this review helpful
2 people found this review funny
325.2 hrs on record (141.3 hrs at review time)
Early Access Review
I would like to start out by stating that I have many hours on this game and I have played it since it was initially made accessible. Given that, I have seen how this game has changed and how the developers have been to the community. But before I talk about the negatives, I would like to talk about some positives. First off, I love this game. It is by far the best early access survival game/simulator out there. I love the game's concept, gameplay, collectible artifacts, and setting as well as the immersive thrill it provides. The visuals are spectacular and the models for the dinosaurs and animals alike were carefully constructed and idnividually detailed, making them more believable and thus adding to the immersion.

Now for the negatives, which sadly otuweigh the postivies.This game has been accessible since June 2, 2015 and yet it is still in early access. There is much to say about early access games, however, that's irrelevant because the developers of this game clearly know what they're doing and know how to make a good game. I can also say that for an early access game, it is quite far along in terms development, though not in areas where it truly counts. In the two years it has been accessible the developers have made very few strides in making it optimized, which is most essential in making a game enjoyable. Even if you have the power of two GTX 1080s the game will still have lag spikes, microstutter and constantly be at a jumping framerate. The game is also subject to crashing randomly. This is a huge distraction and ultimatey takes away those positive elements I mentioned before. In simpler terms: the constant lag/stutter engulfs the joy of playing the game.

No matter how you tweak the graphics settings, this issue will remain. I know alot of people are going to tell me to set the very preeminent launch options that make the game more optimized. My response to that is this: Why do we have to go out of the way to make the game more optimized? Why do we, the consumer, have to set launch options that make the game look like an xbox game just so we can play it at a consistent framerate? That is solely the job of the developers. This leads to another negative. The developers have not only the audacity, but the time and resources to make a paid expansion pack with an entirely new setting and entirely new creatures and other assets. Why would they not take that time and those resources to make the game more playable?

It seems at times the developers are ripping us off by prolonging the completion of the game so they may make more money via expansion packs and other paid items. What I want to see, what the people who bought this game deserve is an optimized game. We do not deserve to be bombarded by paid DLC or micotransactions in the future. This is such a great game and has so much potential and it deserves to be 100% playable. That's all I have to say.
Posted 26 March, 2017.
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No one has rated this review as helpful yet
4.2 hrs on record (2.9 hrs at review time)
Bring thy dinner good.
Posted 30 May, 2015.
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1 person found this review helpful
-1 people found this review funny
143.1 hrs on record (62.1 hrs at review time)
Do spit yes crab angle cream try after under porch table the. And, wall pardon whilst post fence because trail bait the hook jam.
Posted 30 May, 2015.
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No one has rated this review as helpful yet
2 people found this review funny
0.0 hrs on record
Lawnawthurswobby
Posted 6 February, 2015.
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Showing 1-9 of 9 entries