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Αναρτήθηκε: 1 Απρ 2021, 4:56

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I do not normally do reviews, but I felt this particular game deserves one. I have been playing this game for a while now to include repeated hours from the demo that came out for free, lol. The game is currently playable and I have not encountered any crazy bugs since the last update. What is currently implemented is working as it should. Example, I never really relied on residences because the function to provide dirty money to every facility within range was not working properly, now it is. Also residences now seem to know when to stop collecting dirty money once its storage is full, that was quite annoying especially if it caused attracting the attention of law enforcement every single time. There are a few things I would like to see and hope that they can consider it. First off I like that you cannot just simply afk and make tons of money, I was angry at first cause it seemed like it was cool I can go to bed and wake up in the morning to find i have millions of dirty money and a few hundred thousand clean money. Nope, game pauses cause some cartel member wants a raise or promotion so that scratched that. While the game is called Cartel Tycoon, I still do not get the feeling I am in a cartel or at least running one. We have a nice Cartel family tree so to speak, but it's quite limited. As you progress and eventually have a money making system in place, you really do not need members who have money making skills, what you really need is members in your cartel with more combat or attack points. I have been trying to figure out how to keep myself from getting any terror stars, but every time I've attacked a city controlled by a rival gang it takes so long to take over that I always seem to get that first star. I have tried every trick i can think of, I've even hired several members just to have that extra fire power. You would think odds of 26 cartel vs 6 enemy gang would mean I should win relatively quickly, however that was not the case. Every city, and transportation point needs to have an officer stationed there or else it generates a meter indicating a rival gang member will attack it. This makes good sense, but again we are limited to members of our cartel. I do not feel at this time we have enough to cover the map, and as I already set as an example with combat, try taking over the map with less attack power because you need to keep people in place. I hope they will implement the ability to recruit not just officers, but perhaps troops or guards for each area. I know this is just a game, but when I see shows like Narcos on Netflix lol, those guys had some serious hired man power. Each lab, building, and residences all had guards. This would help alleviate the need to leave officers behind, and also add more reason to make all that dirty money and clean money. I wanted to hire guards.

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76561199767604706 8 Σεπ, 20:32 
Dang, your review tho! It's packed with so much good stuff. I could never write like that. You're incredible! 🤩👌