6
Products
reviewed
611
Products
in account

Recent reviews by Vorgarag

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
10.7 hrs on record (3.0 hrs at review time)
Early Access Review
Challenging deck builder with various customization, and the co-op feature is icing on the cake.
Posted 21 May, 2022.
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1 person found this review helpful
1 person found this review funny
9.5 hrs on record
So, the game has gotten a lot of flak, well deserved flak due to changes from Alpha to Beta, however as a game in general it in of itself is not a bad game. Is it a game I can recommend Yes, is the game a well executed finished product no. Does it still have potential? Yes, very much so.

As a single player game it is fun and enjoyable for a bit of time.

Pros.
- Fast Paced Fun Combat
- Exploring
- Challenging Learning Curve.
- Local Multiplayer (Requires Steam login.)
- Smooth Controls
- Fluid Movement
- Limited but Fun abilities

Cons
- Forced Exploration and regathering of Key Items every time you travel to a new region or biome.
- Lack of Abilities and Ability Progression
- Imbalanced Progression System
- Lack of Class based Progression
- Broken Online Multiplayer.
- (Multiplayer Monster scaling should be all time and not per single hit.)
- (Minor Bugs like easily farm-able legendary items from certain bosses.)

**Improvements I'd like to see**

-Class/Leveling System re-integrated in a balanced way
-More Classes
-Customization to Pets and allow taming of rarer boss variants.
-Vanity Items
-Armor Dyes
-Holiday Events
-Armor Special Set's, Set Items, More Stats, increased Randomness.
-Zone-lock equipment gone, it creates a weird imbalance and weird progression, eventually you just rush certain key items and ignore the rest of the zone to get quick artifacts and move on.
-Artifacts reworked into more interesting bonuses
-Prefix & Suffix Monsters? Elite Monsters that aren't Bosses?
Posted 1 October, 2019.
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15 people found this review helpful
1 person found this review funny
152.8 hrs on record (137.0 hrs at review time)
Creation Club, is not the update I was looking for or ever wanted to see, Apparently Fallout mods are to good for Steam Workshop's implementation.
Overall game was fun for the first playthrough However, Fallout 4 is kinda balanced around power armor for fights which is pretty lame.
If you didn't get the Game before Don't buy it now wait till a Steam Sale and grab it cheap or maybe from Humble Bundle when its on sale.
Paid Mods Is A Terrible Direction Will not support this and if its the direction their future games go Then I will not be purchasing a 60 dollar game with ingame cash shops.
Posted 3 September, 2017.
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4 people found this review helpful
1 person found this review funny
25.2 hrs on record (24.3 hrs at review time)
Game is no longer getting updated and Punishes new players due to imbalanced / crappy character rotations.
Veteran Players that Main Monsters currently benefit way more from the system as they get to stomp and crush new players due to lack of perks and sometimes inefficient character rotations.


Posted 9 June, 2017.
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31 people found this review helpful
1 person found this review funny
7.4 hrs on record (6.4 hrs at review time)
Early Access Review
Don't waste your money. Do yourself a favor buy Ark or Conan Exiles.
Simply abandoned gonna be in Early Access forever.
Bought this game some time around the release
Posted 13 March, 2017. Last edited 13 March, 2017.
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1 person found this review helpful
1 person found this review funny
99.7 hrs on record (43.1 hrs at review time)
Balance Hero/item Wise and current Matchmaking in its current state makes it so I can not recommend this game. game was release for awhile before coming to steam.

There are no real Pros to the game, it is a mix match of Dota and LoL and while it has good and fun aspects it punishes new players.

-the game is not even casual it punishes mistakes harder then any other MoBA I have ever played. The first team to destroy another teams "generator", in LoL its called inhibitor they win. because it gives 1250 global team gold so that is 6250 team gold instantly. player kills are 25-200gold depending on players involvement. the games version of dragon is 190global team gold. players do not lose gold on death and added with outside of combat health/mana regeneration + invulnerable item carriers to bring you items from the shop comebacks are impossible.
Gold is split between nearby teammates so ranged characters benefit there team by establishing a early gold lead when last hitting, there is no creep denying.

- if you complete you build and have a ton of spare gold? well you can buy permanent stat tomes giving a huge advantage. downside to the tomes they increase in gold cost by 40! each time you buy them, but stat increase does not decrease so you can buy 1000+ extra health through tomes if your just that far ahead usually you don't get that far ahead because the game is over by then but it can happen.

-Crafting system is interesting but should require a lot less currency to utilize because of how game changing they are it.
Being able to alter the components required for buying end items is crazy not to mention adding enchants to them. ending up with the end item bonuses+component bonus+enchants which by the way enchants are pretty crazy.

-Can't play games as 4 friends. why? i don't know the reason but you can not que for games with more than 3 friends/players in standard games cause everything is considered ranked.this is a horrible idea. I do not know whose idea it was but that just alienates people.



Posted 26 May, 2015.
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Showing 1-6 of 6 entries