Comments
MrTitans 1 Dec, 2023 @ 8:52am 
It has something to do with them not showing up after you logout of your single player world. Once you brought it up to my it takes awhile for the to log back in how do you know if the game didn't delete them instead of logging them out?
jTurp 1 Dec, 2023 @ 7:53am 
@MrTitans

Better to hop on the AiEnabled discord if you haven't already :)
Destan’s 23 Nov, 2023 @ 11:10am 
After the missile is fired, it rises 200 meters and reaches the target. Can we increase this?
MrTitans 21 Nov, 2023 @ 8:18pm 
Hi, I'm having a problem with this mod you made in particular AiEnabled
Helixadon [UA] 8 Nov, 2023 @ 4:16am 
Hello! I need help creating a mod for SE. Perhaps this will be interesting to you. I sent a friend request to write to you.
Valkyrie 25 Apr, 2023 @ 6:24pm 
Hellou pls help my
maginus 22 Jan, 2022 @ 2:30am 
@jTurp
Hi. First of all thank you for your work. It's really outstanding.
Any chances that you will offical upload your scripts and blueprints to mod.io? I would like to use it on my SE Xbox Dedicated Server. As far I know your LiDAR Guided Missile Script and LiDAR Platform with Sensor is alredy unoficial uploaded. I made some tests on my Xbox Dedicated Server and it's work fine (with 3km sensor mod).
^4 SHAWTY 28 Oct, 2021 @ 6:19pm 
No it sucks, xbox players are missing out, let's hope Keen does the right thing soon and releases something the players want, but they are sure taking the time....
jTurp 28 Oct, 2021 @ 3:08pm 
I'm not sure, to be honest. Not many folks are making AI content
^4 SHAWTY 28 Oct, 2021 @ 2:49pm 
I understand, are there any other mods that can be ported that spawns drones on planets, there are non on xbox that work as of now :( Right now theres only action in space sadly
jTurp 28 Oct, 2021 @ 12:15pm 
The AiEnabled Discord Server is linked on the mod page
[REDACTED] 28 Oct, 2021 @ 10:54am 
@jTurp

I want to make a first person version of Pac-Man, and your mod would be perfect. I'd just need some help getting the ghosts to do the right things in the world. Easier to discuss on discord or chat. :)
jTurp 23 Oct, 2021 @ 4:02pm 
@ [REDACTED]

Sorry I’m just now seeing this. What is it you need help with?
jTurp 23 Oct, 2021 @ 4:00pm 
@ Shawty

Unfortunately not due to the scripting necessary. Otherwise I definitely would!
^4 SHAWTY 23 Oct, 2021 @ 12:09pm 
Hi! AiEnabled serms amazing, any chance it could get ported to console? We would all appreciate it very much, thank you!
[REDACTED] 14 Sep, 2021 @ 12:42am 
Hi jTurp! can you reach out to me regarding using your AI mod? This is the first time I've had a chance to realize a Space Engineers world, thanks to your mod, and I need some help getting started.
jTurp 8 Sep, 2021 @ 3:36am 
Thanks
mugsy 7 Sep, 2021 @ 8:21pm 
Donald_Trump_1WIN 24 Aug, 2021 @ 7:03am 
Hey! Can you help me pls with your script? (https://steamproxy.com/sharedfiles/filedetails/?id=1297581946)
Valkoray 17 Jan, 2021 @ 9:15am 
Thank you !, I've done that now, and will hopefully ping you today!
jTurp 16 Jan, 2021 @ 12:56pm 
Hey, probably easier if you hit me up on discord at jTurp#7926
Valkoray 16 Jan, 2021 @ 10:16am 
Hi JTurp, hoping to get in-touch with you about your MMO Chat mod for SE, do you mind if I add you?
jTurp 21 Dec, 2020 @ 6:11am 
I wrote the script
Tiberious1 21 Dec, 2020 @ 6:01am 
I like the police bots mod what script did you use to make them shoot players
ᗰᗩ᙭Iᗰᕮ❼⓿➑⓿ 3 Aug, 2020 @ 9:27am 
hello, can you add me on steam because I would like to offer you a French translation of your mods (mod minimap)
jTurp 21 Jul, 2020 @ 4:14pm 
@Qwuille

I requested access to the file - I was more thinking you'd just publish the world to the workshop :P but this works, too
Qwuille 21 Jul, 2020 @ 7:33am 
The world as requested regardin IQueue, fiddled a little with different settings, think i forgott to set it back on this one.
https://drive.google.com/file/d/1fqqS0SgWUYnX1_5ytny_Ky74o2vFug6u/view?usp=sharing
Viktor 29 Jun, 2020 @ 11:23am 
https://steamproxy.com/sharedfiles/filedetails/?id=2147300472

maybe if u have time u can take a look :) thanks a lot!
no pressure and maybe ist just to big or so, on my little ships it works so fine!
jTurp 24 Jun, 2020 @ 6:28pm 
@Viktor

Really hard to say without seeing what’s going on. You can upload your world and shoot me the link and I’ll take a look
Viktor 24 Jun, 2020 @ 4:21pm 
Hi jTurp
first: thanks a lot for that great work on LiDAR!

just a question, im using it on some of my ships with all sensors that i know, no modded
so cameras on all direction, sensor, antenna ..... now my question... so it happen that all my targets always disappear and appear again after 2 to 10 seconds

just asteriods stay always

any idea what im doing wrong?

thanks a lot
Shockr 11 May, 2020 @ 6:41am 
@jTurp I had noticed that, but thought it may well have been related to the sprite draw limit I've seen mentioned. It's not a big problem comparatively, the icons do show on the 'universe map' however
jTurp 11 May, 2020 @ 6:18am 
@Shockr

Okay, so I'm testing out the main cockpit bit, which works, however I'm noticing that none of the shapes (circle, square, triangle) for the map objects are being drawn on the lcds.. have you noticed this, too? Happens in both the current workshop version and my test version.
jTurp 11 May, 2020 @ 5:22am 
@Shockr

I’ll take a look, but it may be a bit before I get to it.
Shockr 11 May, 2020 @ 5:11am 
@JTurp, There are multiple seats on the ship, the pilot seat is angled backwards and thus the display is oriented correctly for the ship. the two co-pilot seats (and the LCDs they use) are oriented differently. This means their scanner shows in relation to the LCD screen and not to the actual ship orientation. It's almost like I want to be able to flag the main cockpit as the 'correct' orientation for all other displays to use. I need my co-pilots to have the same representative view of the radar as I do in relation to the ship. Port or starboard for me should be the same for them, irrespective of their seating/viewing arrangement.
jTurp 11 May, 2020 @ 4:56am 
@shockr

What is the problem, exactly? The minimap orients to the player, not the seat. If it’s placed on an LCD it orients to the LCD.
Shockr 11 May, 2020 @ 2:31am 
Hi JTurp, You're minimap mod is great, there's just one small problem I'm having. I've recently built my version of The Tachi and the seats sit at different angles. This obviously proves a problem with orientation of the radar for the seats. In another radar mod/script, I've seen the option of setting the default orientation for the radar on the grid. Is there any way of including something like this?
jTurp 25 Mar, 2020 @ 6:27pm 
@Nementh

Thanks. What's the grid in question?
Snakepit 3 Mar, 2020 @ 12:48pm 
jTurp i have information about jour Minimap mod space engineers
yellow51 2 Mar, 2020 @ 1:48pm 
Please add me, I want to ask you a few questions for an SE mod I'm making.
Ghost 108 25 Dec, 2019 @ 3:10pm 
Added you to help debug minimap mod