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目前顯示第 1-10 項,共 23 項
48 個人認為這篇評論值得參考
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總時數 190.4 小時 (評論時已進行 144.2 小時)
I play and try a lot of deckbuilder. Gordian Quest, Banners of ruin, Pirates outlaws, etc...

Slay the Spire is still king in my eyes and I'm always on the look out for a comparatively well designed game but with a spin on it.

At first, Vault of the Void felt overly complicated, and I played a bit but wasn't convinced. Lots of effect, keywords, mechanics. The threat system seems a bit counterintuitive. And tbf the game is one step above in term of complexity than StS and the learning curve is steep. But all this complexity isn't just fluff, and after learning the mechanics by playing the different archetypes one by one, I see it all take place into the gameplay. I am now very fond of the game.

What is the main difference with other StS wannabe is that you just have a lot more control over your run. You know what rewards you will get from fight, what card you'll meet and you can choose to use them now or later. Even the Insanity/ascenscion (difficulty scaling) is controlled by the player.

During fight, you have the same level of control : you can retain cards and energy from a turn to the next one if you want, you know what your ennemy are gonna do next turn.


It's really a differente experience from StS, offers a lot more visibilty, less RNG overall, more control and at the same time a different set of restriction that keep the game very interesting. Runs are a bit longer because you always have the choice to think a bit more.

I think one of the main issue of the game is that it takes a little while to grow on the player, so I'm hesitant to just say to people, try it and refund it if you don't like it, because it took me a few more runs to really enjoy the game and see it's real potential. But it's not that expensive, and it really worth the try.

Plus, the game is very well supported ! The dev is still balancing, adding more challenge and cards/relics.

So if you are looking for a deckbuilder with more control, a little more complexity, huge replayability with 4 VERY distinct character, I would recommend this for sure. I am now sure that I'll play that game for the years to come.
張貼於 2023 年 3 月 17 日。
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10 個人認為這篇評論值得參考
總時數 184.4 小時 (評論時已進行 42.1 小時)
Very nice little tower defense. Didn't intend at all to play it that much, but hours registred can't lie, I got into it.

Lot of thing that make you keep coming ! Achievement especially really make you work for it, and some of them are really interesting to thik about, strategy wise.

Some micro are expected if you want to use powers. But not overwhelming.

Not a ton of complexity yet, but AFAIK more content is planned and there are already a lot of nice synergy/build to be found here. The dev is quite involved with the community on discord.

For the price tag I would say it's worth it, if you are looking for a nice little tower defense, challenging but not too time sinking (unless you want to), I think you can't go wrong with that one. plus there is a demo so try it for yourself !
張貼於 2020 年 7 月 31 日。
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3 個人認為這篇評論值得參考
總時數 10.2 小時
Nice little game to play with your kids. Music is great !
張貼於 2019 年 7 月 1 日。
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1 個人認為這篇評論值得參考
總時數 33.5 小時 (評論時已進行 24.5 小時)
A great STR
Intense and brutal
and easy to play
張貼於 2017 年 11 月 23 日。
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總時數 1.4 小時
This game is very short,
so you won't get bored
but you can still be touched
張貼於 2016 年 11 月 24 日。
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總時數 4.5 小時
Simple mechanics
But quite challenging
You should try this one
張貼於 2016 年 6 月 23 日。
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總時數 56.0 小時
Great strategic game
except when you die !
Better with some mods
張貼於 2016 年 6 月 23 日。
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總時數 139.0 小時 (評論時已進行 98.3 小時)
You'll miss every Shot
Your best guys will die
This game is awesome !
張貼於 2016 年 6 月 23 日。
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2 個人認為這篇評論值得參考
總時數 17.5 小時
Cute and clever game
Challenging puzzles
Totally Worth it
張貼於 2016 年 6 月 23 日。
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總時數 3.8 小時
Clever puzzle game
Not Exceptionnal
But pretty Solid
張貼於 2016 年 6 月 23 日。
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