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Recent reviews by Imbagon

Showing 1-4 of 4 entries
1 person found this review helpful
252.5 hrs on record (230.4 hrs at review time)
Early Access Review
What makes dark and darker so difficult also makes it so rewarding. It respects your time far more than other Extraction focused PVP/PVE games with matches being around 12 minutes. Each match is slightly different and the map design is good.

It’s very addictive and the combat is incredibly well designed, I’ve never seen such accurate hit boxes.

Currently PVP feels like it’s an ‘ranged focused’ meta, which as a melee player is quite frustrating. However the game is constantly evolving so this could change. I would say the devs are quite hap-hazard in their approach to balancing and warlock has long been considered the most overpowered class for many months.

If you can overcome some of the imbalances and initial death fest, you will find yourself loving the satisfaction of a good run. Best played with friends but functions in solo too.
Posted 19 September, 2024.
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No one has rated this review as helpful yet
50.6 hrs on record (37.8 hrs at review time)
The most atmospheric and tense horror game money can buy. The xenomorph is perfectly represented and the A.I is still impressive to this very day.
Posted 19 September, 2024.
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16 people found this review helpful
1 person found this review funny
13.4 hrs on record
I finished the game.
This game was developed for tablets and it hinders the game massively, many reviews seem to leave this part out.

+ The story is great and very well fleshed out
+ The NPCs you will interact with are interesting, unique and fun to read
+ The graphical presentation suits the game's style very well, although key items and interactable objects blend in with static scenery
+ The pacing is good

+- The ending was satisfactory but nothing great


- Short game, for an RPG, definitely not worth full price
- A watered down XCOM combat system, boring, dull and clunky. Percentages seem to be broken, movement is annoying, cover is scarce and in illogical places. You can't peak around walls or anything like that.
- The UI is barebones at best, you wont spend much time in menus, and as far as I could tell, there's no way to customise your character's gear and inventory unless you purchase something first.
- There is little to no explanation of key features of the game, the UI, or the combat. I had to trial and error pretty much everything in the game.
- No permanent party members, this means no customisation other than your character, no relationships to develop, no party member backstories to uncover.
- The game locks you in combat between encounters, making exploration and navigating and absolute chore. Killing any semblence of enjoyment in exploring the detailed environments.
Posted 3 January, 2017.
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1 person found this review helpful
87.3 hrs on record (48.8 hrs at review time)
One of the deepest and most meaningful gaming experiences I've had in years.

Every aspect of the game is different and fully fleshed out, nothing feels like an after thought.

There are a multitude of different ways to enjoy the game and each experience is personal and unique.

I would without a doubt recommend this game to anyone who has a desire to own a personal, relaxing and down right addictive experience.
Posted 16 May, 2016.
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Showing 1-4 of 4 entries