9
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Recent reviews by Alkydere

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
142.5 hrs on record (122.4 hrs at review time)
Sony decided to stop playing with fire. So I shall give them a cookie.

Game is good. Game was always good. A bit buggy and crashy but the underlying game is good and devs are actively working on it to make it better.
Posted 5 May. Last edited 6 May.
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2 people found this review helpful
28.4 hrs on record (6.0 hrs at review time)
Yup.
Posted 3 December, 2023.
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1 person found this review helpful
21.6 hrs on record
Fun, simple progressive game. A little grindy at times but what progression game isn't? Gets absolutely ridiculous after a while because the game has no fear of the player becoming too strong.
Posted 24 October, 2023.
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36 people found this review helpful
1 person found this review funny
84.0 hrs on record (50.3 hrs at review time)
Early Access Review
Finally, a city builder for my restart-itus! I don't have to feel bad about restarting several times. I just push a town through and start again on a new one!

If you're the person who risks getting bored when you've got the initial panic and threats under control then this is the game for you.
Posted 31 August, 2023.
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1 person found this review helpful
17.8 hrs on record (12.3 hrs at review time)
Pros:
A charming little chores game with you cleaning through the post-WWII ruins of Europe. Understandably a bit melancholy considering the subject, but still fun. If you liked Power Wash Simulator, House Flipper, Viscera Clean up or other "fix things up" games then this will still be enjoyable.

Cons:
-Massive filesize: game desperately needs some optimization
-Rather unstable: every patch required me to validate files and had a few crashes. Though the patches seem to be working on that

Overall a fun game and worth the price tag.
Posted 26 January, 2023.
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No one has rated this review as helpful yet
1,893.4 hrs on record (947.6 hrs at review time)
Downloaded some mods, now I'm stranded at sea, building a giant factory and a man-made island to support it as it sifts for trace elements and dirt in the water to grow.

This is horrible, why does this game let me do this to myself? This is amazing. What am I doing with my life?
Posted 21 August, 2020.
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No one has rated this review as helpful yet
9.8 hrs on record (6.9 hrs at review time)
It's basically XCOM 2 Lite. Toned down in many ways. And while having a fixed set sucks some of the replayability out of the game, there's still plenty of replayability there. It's not often you see a game a game with professional level writing and voice acting for every line for only $10 (or $20 if you're late to the party and buy it after the initial deal)
Posted 24 April, 2020.
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1 person found this review helpful
17.2 hrs on record (10.6 hrs at review time)
super chill city-builder like puzzle game.
Posted 1 December, 2019.
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47 people found this review helpful
15.7 hrs on record (14.5 hrs at review time)
Did you like the original Defense Grid? Well, have more of the same, only tweaked and given a big ol' graphics overhaul (not that the original wasn't pretty) and a bunch of little features that at best are nothing but fun, and at worst can be ignored. The writing and voice acting is still there so plenty of delightful exposition about raspberries.

Perhaps the best new feature is that levels are no longer static. Almost every level can be "edited" in pre-determined ways by clicking on the command ship and paying a few resources to add sections to the map. Some sections add new areas to maze the aliens, others add new build locations to cover previously vulnerable areas. Of course, after adding this feature it is never really mentioned in the story line so you have to figure out the feature even exists on your own.

Air enemies/flight lanes were taken out, but they didn't really add anything to the game since a single level 3 missile tower would trivialize any flight path it could reach. So now the Missile Tower is a long-range single-target bombardment tower (with the Meteor adding AOE/DOT bombardment).

The only feature I don't wholly like is the tower upgrade system. You can slot upgrades into your towers, upgrades which have some interesting effects (scatter shot to give AOE on gun towers, slow lasers, etc.). The real problem is that the upgrades are randomly gifted after every completed mission (story or not) with no control over what you get. This is exacerbated by the fact that almost every upgrade has multiple levels. So you can be "find" level 1 shield busting concussion bombs, or you can find level 3 despite not having any previous versions of the item. the only redeeming feature of the "drop" system is that it won't give you items you already have, or have a higher level of.

Over all, and despite the brain-dead drop system, this game is over all a massive improvement and great sequal for the original Defnse Grid. Don't let my winging about the drop system turn you off of a great purchase.
Posted 23 September, 2014.
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Showing 1-9 of 9 entries