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Murasaki no Tora 最近的评测

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有 7 人觉得这篇评测有价值
总时数 169.6 小时 (评测时 94.4 小时)
Thea 2: The Shattering is a 4x strategy game, of sorts, with turn-based combat presented as a card game. The game has lots of flavor text, events, and writing (the walls of text generally have "TLDR ME" options). Thematically, it is a fantasy/apocalyptic story with lots of mythology (generally slavic), but it isn't afraid to throw in pop culture references and easter eggs throughout the myriads of events.

Do you need knowledge of mythology, slavic medieval life, or Thea 1 to enjoy this game?
-NO

How hard is the game?
-There are lots of difficulty settings, save scumming is allowed, as is event editing. However, the game is merciless until you learn the different systems. My tip? Treat it like a 4x strategy rogue-like and enjoy your adventures.

Is this game better than Thea 1?
-Depends who you ask. In my opinion, yes. Thea 2 has so much potential (though it may not have tapped in to all of it yet)
-Early Access had a lot to offer, and the team behind it care about their game and community. You can expect more content and updates, if their track record is anything to go by.

Recommended?
-Yes, for those that like strategy games, 4x, leveling up characters RPG-style, mythology.
-No, for those that generally dislike rogue-likes. The game is more unforgiving than say Civ6 or Stellaris, in some ways. And you have to PLAY to unlock more and more starting perks. (Though, in my opinion, the start of this game is way more interesting and fun than a new Civ5/6 , Stellaris, Eu4, etc, game)
发布于 2019 年 5 月 14 日。
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总时数 40.2 小时 (评测时 33.1 小时)
抢先体验版本评测
One of the few games that has truly delivered in early access. Fun, quirky, and fresh.
发布于 2018 年 11 月 23 日。
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