3 個人認為這篇評論值得參考
不推薦
最近兩週 0.0 小時 / 總時數 505.2 小時 (評論時已進行 266.2 小時)
張貼於:2017 年 12 月 8 日 上午 1:14
更新於:2017 年 12 月 11 日 下午 10:44

搶先體驗版評論
can't recommend it in it's current state. it has potential, but the bugs ruin the experience.

a few examples:

-a simple client desync can lead to losing all of the end game equipment you had on your person.

- your shield either works or it doesnt. you will be killed through it sometimes, and sometimes you can't attack because it's stuck in the defending position according to the server.

- animals are extremely aggressive and chase the player for as long as they can keep up. some of these creatures can strike multiple times with no way to avoid their attacks because server latency says they hit you before you reacted.

- greifers in pve will attempt to block off important areas simply because they can and there's nothing you can do about it

- npc behavior is jerky and erratic because of latency. they will teleport, rubberband, and strike you through walls.

- clan system is easily abuseable and completely predatory.

again, this game has alot of potential, and if these bugs didn't exist it would be wonderful. however, as it stands right now, it's not worth the frustration of losing several weeks worth of work just because the server decides to forget where you are


to be fair, most of these bugs can be attributed to serverside latency issues. the game works nearly flawlessly in singleplayer. sometimes it functions better. there are some minor issues related to foundations dissappearing when logging out away from home, but that's minor compares to the headache inducing frustration of the online component.
這篇評論值得參考嗎? 搞笑 獎勵