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Análises recentes de Ani

Exibindo entradas 1–6 de 6
Ninguém achou esta análise útil até agora
64.0 horas registradas (56.7 horas no momento da análise)
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One of the best experiences I have had in a game, something I check almost every month to see if something new is coming. Played with a non gaming spouse and they couldn't put it down even with some hard parts (security bots). A great time solo but please do yourself a favor and play with friends.
Publicada em 4 de dezembro de 2024.
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56.2 horas registradas (27.1 horas no momento da análise)
The best game to have on the deck. Total time suck but the og for PC in this genre to me, worth every penny
Publicada em 27 de novembro de 2022.
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19.2 horas registradas (5.8 horas no momento da análise)
Oddly enough the co-op with another serious player can be pretty good, as your little dwarf minions carve away at the mountain.
Biggest CON is that storage pretty much is not useful in the earlier part of the game, being the amount of stuff your will mine out and you can hold 20 pieces or...... build a field of started storage containers.
Last CON the rng to get certain items i.e lumber is a pain in the ass when you trying to keep morale up.
Publicada em 28 de novembro de 2021.
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2 pessoas acharam esta análise útil
42.4 horas registradas (7.3 horas no momento da análise)
Unfortunately the player base just isn’t there and the length of time the dev’s had to work doesn’t make it worth the time. Might be worth something when the new company has time to work on the game seeing that they claim “It’s a booming idea to develop” but at the current you can’t enjoy the game without people quitting mid round with no punishment.

The “It’s only a game” montra benefits only one side of the conflict when talking about frustrations with idiots ruining one side teams i.e. pvp which is hit or miss in Helibourne. Saying it just makes you the ass openly telling others I am having a good time screw your good time.

The graphics are dated but have a charm to them bringing back memories of games like Desert Strike for the SNES.

The playable vehicle amount is meh at best for something this old, but might be saved with some work.

Pve is just sad being just random shoot at little guys amongst the forest, to shooting half your rocket payload at armored vehicles with no real story or sense behind anything other than just getting points to upgrade your vehicles outside of the aforementioned quitters.
Publicada em 9 de maio de 2020.
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69.4 horas registradas (54.4 horas no momento da análise)
By far one of the best colony building game with its own creative twist in awhile. With the addition of workshop mods this game should last anyone a couple of play sessions as your lil Dups, pee their way to doom.
Publicada em 2 de dezembro de 2019.
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78.3 horas registradas (31.0 horas no momento da análise)
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Truely a game for anyone who wants a thought base time suck. Playing the game and trying to build, then design the best productive factory is great. Only con is I wish there was more dev base updates but the workshop helps anyone who wants to add items to the base game.
Publicada em 24 de novembro de 2018.
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Exibindo entradas 1–6 de 6