5
Products
reviewed
252
Products
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Recent reviews by Faraday

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
322.0 hrs on record (301.7 hrs at review time)
I like the sandbox and exploration aspects of the game, and that there's a variety of tasks/quest lines so that people with different play styles can all enjoy the game. I also like that they keep adding new things to the game. .
Posted 28 November, 2024. Last edited 1 December, 2024.
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No one has rated this review as helpful yet
137.8 hrs on record (101.4 hrs at review time)
I love that the devs keep improving and adding to the game, it's clear they love their jobs. Right now it's the Winter Holiday 2023 event and it's the best event yet, creative and fun!
Posted 17 December, 2023.
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No one has rated this review as helpful yet
28.1 hrs on record (24.5 hrs at review time)
I loved the concept of a 2-layer, or 2-plane game, and the time element was really cool. I really like how you can do something in The Past and it has an effect in The Future. I've played the game through a couple times, waiting a year in between so I can forget how to get through each challenge. And every six months or so I look to see if there's anything new from the devs.
Posted 25 June, 2018.
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No one has rated this review as helpful yet
17.4 hrs on record (6.3 hrs at review time)
This game is amazingly creepy, awesome to explore, and has actual no-♥♥♥♥ replay. HIGHLY recommended.
Posted 13 December, 2017.
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1 person found this review helpful
6.2 hrs on record (3.5 hrs at review time)
Beautiful puzzler with a unique mechanic for in-game help.

You can do the whole game without the in-game help or a 3rd-party walkthrough if you want, but knowing that they're both available makes it less frustrating when you are struggling with something.

Stuck on where to place those cogs? Open the in-game "HandyManual" and turn to the Table of Contents, where you'll find a list of math problems... were there 7 rungs on the ladder and 3 windows? Multiply rungs by windows and add 37, turn to Page 58, get the clue to the cogs.

The whole game is made of pictures of 2D and 3D papercraft, so it has the feel of a pop-up children's picturebook. It's beautiful. Some of the little vignettes are cute, of solving the townspeople's problems. And you get a sense there's a history to the town that you're not fully being told (stay for the credits).

I played through the whole thing in <7 hours, not rushing particularly. There's not really any replayability, though I might go back and talk to some NPCs some more and look around a little.

Recommended for all fans of puzzle games, as well as people who want to like puzzle games but have been burned by puzzlers with nitpicky "do it exactly one non-intuitive way, and we won't help you" puzzles.

I'll almost certainly buy whatever this studio produces next. Lume and Lumino City were both great.
Posted 3 July, 2016. Last edited 3 July, 2016.
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Showing 1-5 of 5 entries