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Análises recentes de Strain-32X

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Exibindo entradas 31–40 de 46
5 pessoas acharam esta análise útil
1.3 horas registradas (1.1 horas no momento da análise)
Bruh, i've spent a bit going through everything there is so much copyright crap inhere from other games and media the game very much plays like a mobile game. I just dont think it's worth putting any time into honestly lol or money
Publicada em 18 de abril de 2020.
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45.8 horas registradas (26.7 horas no momento da análise)
Game features 7/10
Gameplay 8/10
Humor 10/10
Story 5/10
Replayability 7/10
Publicada em 13 de abril de 2020.
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122.5 horas registradas (90.7 horas no momento da análise)
Great my one problem with the game is how they have you do an enourmouse maount of grinding to get pve weps in pvp and vice versa
Publicada em 15 de março de 2020.
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1 pessoa achou esta análise útil
71.0 horas registradas (8.6 horas no momento da análise)
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Finished the act 1 campaign and i was blown away hands down the best arpg out atm imo well not out out but playable in NA, I've played every arpg i can think of in the NA market and this game does some things very well most games fail to do . Like blending diff aspects of other games into the game without losing their own identity. I also like how they change the mold with out compromising it, it's a visually stunning game with a very immersive storyline with great voice acting and easy to pick up on skill system it's not restrictive like other arpgs like Pagan and Chaosbane are.

All 3 class types are fun and interesting to play, allot of work was put into this and you can tell by the polish that it has if you were to ask me what engine it was on i would of said U4 with otu a doubt but it's actually cry and looks like it's U4 which is crazy. Basically everything about the game is visually appealing and catches the eye. Certain skills have a 2ndary mode which i found quite interesting and cool along with some small details like having two ddiff types of gloves and shoulder pads as where most arpgs just use one set. i also found the boss fights to be dynamic and hard i can't wait to see the game at full launch.
Publicada em 20 de outubro de 2019. Última edição em 20 de outubro de 2019.
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3.7 horas registradas
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Suprisingly addicting especially va friends
Publicada em 22 de julho de 2018.
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15 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
20.9 horas registradas
played it for 20 hours got decently far to the point of where i haD MICROS SHUVED IN MY FACE TO SURIVIE. The problem with the game is that they get so greedy with micros that they charge you for basic features, real shame too because i was enjoying my self up until the point where they make it unrealisticly hard to progress with out micros. I am pretty sure Konami is a done company at this point
Publicada em 26 de fevereiro de 2018.
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1.4 horas registradas
Great game, loved everything down to the animations etc i enjoyed it. i only have a few complaints that could of made the experience better. like some of the fights were so simplistic an autofight would of been really good, Having the non voiced cut scenes play automaticly instead of me having to constantly hitting space would of been love. There was something else but i forgot but other then that i love Darksiders n had a blast with this def suggest this. I will say this if you aren't used to turn based games the combat might be a lil slow to you or repeititve
Publicada em 29 de setembro de 2017.
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24 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
7.3 horas registradas
The game doesn't really offer anything new that would entice you to stay over the competition aside from being a pokemon master n even then new games on the horrizons are doing the same which look and play better. As a CB tester i poured in over 30+ hours into the game and noticed that pretty much everything ppl were complaining about mechanic wise was not changed. I am talking about mobs spawning too fast cluttered questing areas ♥♥♥♥♥♥ prices for npc stuff and what not , I prefer not to waste time on a dev that doesn't choose to listen to their community.
Publicada em 13 de julho de 2016.
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8 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
0.1 horas registradas
Análise de acesso antecipado
Nooooooooooooooooo just no.... not even funny just no just don't.... i normally give games hours before i give my reviews but sometimes you just know... . Translation is horrible theres 0 information about whats going on what you have to do and then there are rumors about stolen assests from D3 and im like wow poorly handled game anybody who even tries to offer feedback constructive or otherwise gets locked.
Publicada em 30 de maio de 2016.
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2 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
75.1 horas registradas (13.0 horas no momento da análise)
Análise de acesso antecipado
Very awesome game and a succsesfull sequal to the orignal. I am very proud of Tripwire with the progress they've made
Publicada em 19 de maio de 2016.
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Exibindo entradas 31–40 de 46