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Análises recentes de hellfiredod

A apresentar 1-5 de 5 entradas
Ainda ninguém achou esta análise útil
0.7 hrs em registo
BUYERS BEWARE...
PC VERSION ON STEAM IS INCOMPATIBLE WITH ABOUT 80% OF PURCHASERS..

DON'T BELIEVE ME?
GO CHECK THE COMMUNITY DISCUSSIONS PAGE..
Publicado a 30 de Janeiro de 2023.
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Ainda ninguém achou esta análise útil
106.6 hrs em registo (91.9 horas no momento da análise)
amazing!
Publicado a 31 de Dezembro de 2022.
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Ainda ninguém achou esta análise útil
14.2 hrs em registo (1.0 horas no momento da análise)
This game is pretty sick Tower Defense Game...
Publicado a 17 de Agosto de 2019.
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2 pessoas acharam esta análise útil
1,122.4 hrs em registo (440.8 horas no momento da análise)
Análise de Acesso Antecipado
WORST GAME DEVELOPMENT TEAM TO EVER EXIST.

You constantly get problems with this game. The response you get from Daybreak Games is no /zero assitance.

They don't reply back via/
Twitter/Facebook/e-mail or discord.

------------Here is a list of the problems with the game.

Primarily connection & hit registration / looting.

[[[[[[[LAG]]]]]]]]
The server you connect to for north america is located in Western USA. All players from NA region are limited on the connection they get to the server. Disregarding HOPs and packet loss.

If you are lucky to get inside the main menu without the launcher crashing, there will be players lagging everywhere.

The game
Highly favors players from the Western USA with 30ms or Asia on VPN.

[[[[[[[LOOTING and VISUAL RENDERING]]]]]]]]]]
Daybreak Games also has titles such as "DC Universe" , "Everquest". Which are MMORPG style games, and "Planetside 2" which is a shooter, and a bunch of mini-applications.

They style of King of the Kill is primarily shooter, but movement is like MMORPGs. The movement is so poor your character has high de-sync related problems which don't affect a MMORPG.

The response time for actions to occur are sooooo poorly coded, it wouldn't even beyond compensation for any e-sport competitive skill gap between players.

-The spawn locations are favored to some more than others.
-Sometimes item spawn table has 3 armors inside one building, other times there is not even a gun.
-The inability to loot items stuck inside poorly placed props.
-Audio problems with hearing double footsteps when close to a wall.
-Improper rendering of areas of the map in buildings and residential areas drop frames by up to 45% sometimes.
-Invisible closed doors, that visibly look closed to you but not others.
-Vehicles randomly hit invsible wall clippings in the middle of no where.
-Vehicles randomly expload when you run up to them.
-Killed by environment is a 10% occurance in daily games.
-Vehicles randomly use boost and drive themselves when entering driver seat.

game launcher loads with the constant running man which forces game to close 80% of the time.

-----------------------------------

This game is ♥♥♥♥, designed by a ♥♥♥♥ company... 2/10
Publicado a 24 de Janeiro de 2017. Última alteração: 25 de Fevereiro de 2017.
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1 pessoa achou esta análise útil
2 pessoas acharam esta análise engraçada
180.7 hrs em registo (1.1 horas no momento da análise)
Análise de Acesso Antecipado
cast ... wait ... sit .. wait stare are your monitor .... .... ....

cast distance 35ft... wait...

STRIKE... 0.23 crappie... congrats 3xp .....

BORING>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Publicado a 10 de Agosto de 2016.
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A apresentar 1-5 de 5 entradas