BitterCupOJoe
Joe Bass
 
 
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7.6 Hours played
TL;DR: An absolutely fantastic game that I will sound like a psychopath for describing in-detail with the glowing praise it deserves.

An amazing reverse-metroidvania where you play as a horrible fleshy blob with teeth trying to escape from captivity in a research center/fortified military installation. As you go along, you'll pick up a variety of different abilities, some of which can only be accessed when you have the exact right amount of mass, requiring you to "deposit" some of the monster's body in a safe place to come back for it later.

Great sound design, engaging mechanics, and fun puzzles in a package that is exactly long enough to not wear out its welcome. While it might be overpriced at $20, it's only sightly so. The only significant downsides are the lack of a map (in a game where it's very easy to get turned around) and the fact that there's not much replay value outside of picking up a few hidden optional upgrades. Still, one of the best purchases I've made on Steam.

9/10 fleshbeasts. Would splorch splorch omnomnom again.
Review Showcase
TL;DR: F** this game. DO NOT BUY.

Up until the last 30 minutes, I had been enjoying it immensely. It's a (largely) well-written and compelling story of a woman who returns to her family's hotel after the death of her mother. Her family had split up years before due to an incident at the hotel that turned the town on her father involving a 16 year old girl, and she's there to survey the hotel in preparation for selling it off. So far, so good. until you get near the ending, it's a great, atmospheric mild horror/mystery walking simulator with no jump scares, and I was all in and ready to give the game a thumbs up.

Then the wheels come completely off. Previously, when you looked at evidence involving the death of Rachel (the 16 year old girl), there were notes like "slander about father," which are the main character's opinions. Mind you, this is a character who absolutely hated her father at the beginning of the game, so those only make sense if she's starting to come around to the idea that he's innocent of statutory rape of a teenager. So it looked like the game was going in a different direction.

And then suddenly it wasn't. Spoilers ahead, but IDGAF, everyone should be warned away from this dumpster fire. Nope, the 50 year old father was engaged in the relationship with the 16 year old, yes he did cheat on his wife, and the in-game narrative tries to present this as "simply love." At first, that comes from an unreliable and unhinged ally, so I brushed past it, but by the end of the game, it becomes clear that, nope, this is the case as it's being presented. The game wants you to accept that statutory rape is love, that the townsfolk were bigoted for not liking it, that everything would be fine if everyone involved had accepted it, and that Rachel's death at the hands of the main character's mom was the only thing wrong in any of it. And then, to top it off, to get the "good" ending, you have to let the main character kill herself.

Just a vile, vile experience, and the people that wrote it shouldn't get a dime from you. Such a shame, too, because there were about a dozen ways to prevent the narrative of "lol child molestation is okay," but nope. Now excuse me while I try to get a refund.