12
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Recent reviews by NYAD

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Showing 1-10 of 12 entries
No one has rated this review as helpful yet
9.2 hrs on record (8.6 hrs at review time)
It is a okay game but I think the replayability of the game is not good. Very fun for the first few couple of hours. There are 5 faction I guess, each faction have their own campaign. I finish the roman campaign that took me around 7 hours to finish. So on average I think it will take around 35-40 hours to finish the game. Not much story narrative in the campaign.

After that , there are couple of gaming mode , skirmish, puzzle, mercenaries and sandbox. Which once you finish it and that's it. For instance in skirmish, each faction is lock to the same map , so once you finish the map there wont be any thing new to experience because, the camp , the enemy location are all the same and if you really like a certain faction., you can only play the same map again with the same enemy with the same location.

The game still need optimization, games frame rate drop during skirmish but the campaign is good.
There wont be any key binding. All key are lock. So no customization for you key.
Game play is quite slow due to the movement of the unit and you can only move your cam with keyboard (WASD/QE) so the speed of the cam movement is lock too.

Not many people are in the multiplayer too. So you will need friends to play with or else you can only play the campaign, skirmish, puzzle, mercenaries and sandbox.

If the developer keep improving and polishing the user experience and the replayability in the skirmish, the game would be quite fun. Giving a thumb up because this game has potential and if you want to buy keep the above in mind.
Posted 12 February.
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1 person found this review helpful
1 person found this review funny
0.5 hrs on record
Game play is very hard even on the first level. I don't not what to do most of the time.
Posted 10 February.
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No one has rated this review as helpful yet
22.9 hrs on record (3.0 hrs at review time)
Simple and fun. Love it
Posted 7 February.
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4 people found this review helpful
18.5 hrs on record (18.2 hrs at review time)
Early Access Review
The campaign feels too short and lacks an engaging narrative, making the overall experience less immersive. The gameplay is deliberately slow-paced, which may appeal to players who enjoy pausing and strategizing, but it might feel sluggish for those looking for more action.

The Lego-style building mechanic is an interesting feature, but it can become repetitive over time. The core strategy often boils down to finding a choke point, blocking it, and gathering resources to build stronger units, which can make the gameplay loop feel predictable.

As a casual player, I expected the game to lean more toward a swarm defense experience, but it plays more like a traditional RTS. I was hoping for massive waves of enemies, where I could sit back and watch my towers or units hold the line against an overwhelming horde.

I particularly enjoyed the tower defense mechanics in the campaign, but unfortunately, this mode isn't available in skirmish or endless play. It would have been great to have a dedicated mode where you can strategically place units and defenses to fend off enemy waves. I think this will be considered as a new game mode (skirmish/endless is the same)

Overall, the game has some unique ideas, but its pacing, lack of a deep campaign, and limited game modes (whatever game mode they introduced recently is the same loop) may not appeal to everyone. If the developer introduces a tower defense made like in the campaign that will be a great plus since they already have this mechanic in the campaign and this could broaden their target audience.
Posted 7 February.
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No one has rated this review as helpful yet
177.2 hrs on record (0.2 hrs at review time)
The art looks very nice but there are some minor issue like the character on the chat box (english) are cut out due to the text is over extend.

Some not so minor issue
- After 39 hours into it. I feel like this game still need optimization. For example - one or two minutes lag when you click between UI in the main user interface. Especially when you enter the game.
-During battle , there will be some lag and pause when your character attack or release their ultimate skill.

Still giving this a thumb-up because I dont feel like it is a pay to win game (39 hours in)
Posted 2 August, 2024. Last edited 14 August, 2024.
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3 people found this review helpful
60.6 hrs on record (19.0 hrs at review time)
Optimized and Entertaining
This game is a delight to play. It’s incredibly well-optimized; I’m running it on a GTX 1070 graphics card paired with an i7 processor, and it performs flawlessly. With most settings on Ultra or High (as some settings don’t offer an Ultra option), and none on Low, the graphics are impressive and smooth as butter.

Gameplay and Replayability
The conquest mode stands out as particularly enjoyable and highly replayable. While the skirmish mode is decent, the gameplay mechanics truly shine in conquest mode. The story is engaging, though I found it a bit too short.

Overall Experience
Despite not being a hardcore RTS player or a Warhammer fan, I find this game quite entertaining. It offers a balanced mix of solid graphics, engaging gameplay, and high replayability, making it a worthwhile experience for a broad audience with the current price I think is worth buying
Posted 30 June, 2024.
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No one has rated this review as helpful yet
22.2 hrs on record
I really wanted to love this game, but it becomes almost unplayable by the time you reach the third level. Every five seconds, there's a one-second lag, which is especially frustrating because level three is filled with battle scenes. This makes the game nearly impossible to play beyond the second level. I suspect many of the positive reviews are from players who only made it to level one or two.

Additionally, there are numerous bugs. For example, when you upgrade your weapon and switch it, the icon becomes invisible, so you can't tell which weapon you have selected.

The most critical bug is in level three: you need to dock at a building surrounded by enemies. If you lure them away and try to destroy them one by one, they respawn every time you go far enough and return, making it unbeatable.
Posted 25 May, 2024. Last edited 3 June, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
I was hoping they will include all the main crew characters in the art book. I hope in future they will do that. This game have good art but sad I can see those characters in the artbook
Posted 24 May, 2024.
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No one has rated this review as helpful yet
55.9 hrs on record (46.3 hrs at review time)
50 hours in one update make the game unplayable with 0.1 sec spot and kill AI and the AI can see through wall and shot through sometimes
Posted 12 May, 2024.
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1 person found this review helpful
1.8 hrs on record
Hope to like this game but the control is so hard to get use too. It will be great that they have an option that allow player to use the normal mode for movement. Not orientation base on screen, base on vehicle, base on right tile or left tile.

I think once this is change the game will be more fun and fast pace
Posted 23 April, 2024. Last edited 23 April, 2024.
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Showing 1-10 of 12 entries