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Скорошни рецензии на Yikes

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Показване на 1 — 10 от 13 постъпления
1 човек намери тази рецензия за полезна
1.0 изиграни часа
ive got no idea what im doing but I have shorts and a grab and i like that
Публикувана 11 май.
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2 души намериха тази рецензия за полезна
1 човек намери тази рецензия за забавна
708.5 изиграни часа (617.1 часа по време на рецензията)
just get dark souls 2: scholar of the first sin. it's like this but better :)
Публикувана 26 март.
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125 души намериха тази рецензия за полезна
2 души намериха тази рецензия за забавна
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10
594.0 изиграни часа (501.2 часа по време на рецензията)
Dark Souls II is many things its siblings are not.

It is the only from software game where your left hand weapon has a full moveset; completely ambidextrous.
It's the only fromsoft game where you can infuse almost any weapon, and buff infused weapons.
It's the only one where you can dual wield weapons of different classes.
It's the only one where you can strap two bones to your fist and do a hadouken.
It's the only one where you can buff a chime with lightning from another chime, making that first chime deal more damage with lightning spells.
It's the only one with not one but TWO shields that cast miracles (one which casts hexes), A mace that casts hexes and miracles, a sword, twinblade, and a spear that cast sorcery, and a shield that is a crossbow.
It's the only one with nacho cheese AND cool ranch doritos.

Buildcraft in this game is unmatched. The developers clearly had player creativity in mind, and removed as many limitations as possible which were seen in prior (and succeeding) fromsoft games. There is very little restriction on what you can and cannot do with your weapons and equipment, and it leads to a tremendously deep experience when planning builds and experimenting with playstyles. There's really nothing else like it; not even Elden Ring boasts the same diversity of tactics.

BTW don't listen to what people tell you; you don't have to level ADP, at least not so much. DS2's bosses and enemies are designed less around being dodge rolled through, and more around finding the blind spots and gaps in attacks, and using good footwork to strafe around them.

Rolling is more committal in this game, and rolling attacks go in the direction you rolled, which leaves you with much shorter openings where you have to re-orient after a dodge before you can strike. But if you can master walking just at the edge of swings, placing yourself in their blind spots, and pushing in at the right time to retaliate while they're committed to their own attacks, you may never have to dodge at all. In that sense, rolling should be seen as a last-resort when your positioning is bad, not the modus operandi. Personally I find this game much more satisfying, and the boss fights much elevated, when trying to dodge as little as possible, rather than dodging everything like I would in DS3 or ER.

It's also a game that clearly wants you to play co-operatively. Dark Souls 1 was a game where it was extremely easy to run past almost every challenge the game had, once you learned the layout and enemy aggro ranges a bit. There was little incentive to summon players for anything other than a boss you were stuck on. In DS2, the level design is evidently more punishing to solo players, and sometimes even a bit mean; but with a friend, these challenges are perfectly manageable, and clearly summoning was the intented method of play for a lot of locations.

You can still play solo if you want to, but it demands a degree of patience. You have to be willing to take things slow, bait out enemies individually, or commit to using equipment that's good at dealing with groups. You can't expect to move around freely everywhere you go, or run past enemies without concern. Nothing in this game is genuinely unfair, so long as you exercise patience and presence of mind. Keep an eye and ear out, take caution when entering new areas, be ready to back up and always have a place in mind to back up to.

Most importantly, have fun with it; it's not a big deal if you die, and often you'll die in ways that really should be funny. This game has an exceptional sense of humor, there are so many cheeky details and silly traps that the developers clearly had a blast designing. Let it be funny to you, stop taking to your keyboard to malign every "unfair" death, odds are you're not doing a no-hit challenge run.
Публикувана 11 март. Последно редактирана 11 март.
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2 души намериха тази рецензия за полезна
9.3 изиграни часа (6.3 часа по време на рецензията)
please distribute the soundtrack. I want to buy it and listen to it
Публикувана 25 април 2023.
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Все още никой не е оценил тази рецензия като полезна
829.1 изиграни часа (342.5 часа по време на рецензията)
Wasn't sure how I felt about this game until I fought the Royal Goat Vanguard - has got to be my favorite fight in any fromsoft game. a serious master-class in game design, learning how to properly time my dodge against its different rolling attacks and reading its tells was the most thrilling and exhilarating experience I've had with a game yet

If you guys haven't fought it yet, you NEED to find it and fight it. RGV is incredible.
Публикувана 15 декември 2022.
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2 души намериха тази рецензия за полезна
1,244.8 изиграни часа (11.6 часа по време на рецензията)
The campaign crashes more often than it doesn't. A couple times I had a crash right after a checkpoint which forced me to restart the entire mission since reloading the checkpoint caused the crash to happen.

When it wasn't crashing the campaign was fine enough, though some of the missions were more frustrating and tedious than exciting. really cool sequences like shooting while hanging upside down from a helicopter were undercut when followed up by protracted, boring driving sequences that go around in loops and progress at a snail's pace. The game is also rife with bugs, though aside from crashing most of the bugs were funnier than they were intrusive, so maybe that's a plus?

The visuals and sound design are superb of course, only the best from infinity ward on that front. The story was about run of the mill for CoD, it doesn't have anything meaningful to say, if you dig too deep for any sort of philosophy you're going to be disappointed - at worst it can come across heavily pro-military and uncritically pro-U.S.A - but it's an entertaining action flick nonetheless, and of course that's not the reason anyone plays CoD campaigns. The story was a bit flimsy at times but it's forgivable. Completely fine.

I'd recommend this once the crashing issue is sorted, since without that I'd still consider it a net positive experience.
Публикувана 27 октомври 2022.
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Все още никой не е оценил тази рецензия като полезна
2 души намериха тази рецензия за забавна
107.8 изиграни часа (44.1 часа по време на рецензията)
pros: you get to shoot british 'people'
cons: sometimes you have to be a british 'person' (however you can disconnect and find a new match to alleviate this oversight)
4/5 game. needs more sex, still absolutely recommend.
Публикувана 1 февруари 2022.
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1 човек намери тази рецензия за полезна
1.4 изиграни часа
The entire first area is barren of any challenge or complexity, and then they pit you against Gorefist

There is zero preparation or meaningful introduction to the boss' mechanics. The adds in his boss arena don't even act like their counterparts in the area prior, and the sheer volume of them means a single mistake will almost certainly see you stunlocked by all of their consecutive explosions if you get staggered by even one of the boss' attacks. This game isn't quite bashing your skull into a brick wall, it's more like laying that wall brick by brick using your ♥♥♥♥ and balls as the mortar. ♥♥♥♥♥♥♥ miserable.
Публикувана 18 май 2021.
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1 човек намери тази рецензия за полезна
0.6 изиграни часа (0.6 часа по време на рецензията)
this is sincerely the most wonderful game I have ever played. One of only a handful of games I've felt compelled - nay, REQUIRED - to complete 100%. ENTHUSIASTICALLY recommended.
Публикувана 8 декември 2020.
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5 души намериха тази рецензия за полезна
17.1 изиграни часа (13.3 часа по време на рецензията)
Lovely game, but odd graphical performance

Not sure if it's due to running on windows 7 rather than the recommende 8-10, but there are moments where lots of world assets will flicker rapidly

the optimization also does not seem ideal, running on a GTX 960 and i5 6600 which arent top of the line by any means but are certainly capable of running most games of the past several years, and it still seems to struggle with this game during a hadful of moments. There's also a lack of graphical settings, mostly limited to resolution and postprocessing. The antialiasing settings are also lacking and I couldn't tell a difference between SMAA and AA off.

Recommend this game to anyone who can run it, for the flaws the port has the game itself is fantastic and deserving of all the praise it's gotten over the years. Thank god it finally gets its spotlight on a platform where it'll be appreciated!
Публикувана 17 ноември 2018.
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Показване на 1 — 10 от 13 постъпления