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Xether 最近的评测

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正在显示第 1 - 10 项,共 17 项条目
有 12 人觉得这篇评测有价值
总时数 33.3 小时
Never buying a Bandai product again after they sneaked n micro transactions under everyones noses.
发布于 2024 年 4 月 23 日。
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总时数 240.1 小时 (评测时 225.2 小时)
Best RTS ever made
发布于 2023 年 11 月 22 日。
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有 2 人觉得这篇评测有价值
总时数 0.6 小时
Reminder to buy next Xmas on sale (at much better price then £75) when they have patched in alot of optimisation and hopefully dlss. At the moment on a 3060TI the game can only be played at what this community calls a reasonable fps (30 lol) at a graphic level where everything is a nauseating blur (and thats a good thing! - plebbit). Game starts at 80fps and loads extremely fast but you quickly find it will drop to 30fps once you have a busy town, which would be maybe fine if while moving the camera it didn't stutter, but it does.. so makes the fps drop very noticeable.
发布于 2023 年 10 月 25 日。
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总时数 145.3 小时 (评测时 143.1 小时)
Now that Hyenas has been cancelled there is now a small gap for CA to prove to its total war players they are being serious. I expect much higher quality patches and games. W3 is still utter ♥♥♥♥ but i be watching closely to see how they turn it around.
发布于 2023 年 8 月 20 日。 最后编辑于 2023 年 9 月 30 日。
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有 6 人觉得这篇评测有价值
总时数 420.4 小时 (评测时 9.8 小时)
Servers are so fickle that at the moment isn't worth playing, the probability of your match registering is all down to if Nuffle views you favourably.
So many bugs and crashes. I recognise some really old BB2 bugs that are plaguing this version.. wtf?
Cosmetics are not only stupidly expensive but there is a bug where it takes your cosmetics away from you.
发布于 2023 年 2 月 23 日。
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一名开发者在 2023 年 3 月 8 日 上午 6:57 作出回复 (查看回复)
尚未有人觉得这篇评测有价值
总时数 330.2 小时 (评测时 304.8 小时)
Updates have been to slow. Fatshark has turned into relic in that they don't seem to care with how long it takes them. Game is dying, im getting bored and probably done with the game.
发布于 2022 年 11 月 28 日。 最后编辑于 2023 年 1 月 6 日。
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1 人觉得这篇评测有价值
总时数 338.3 小时 (评测时 9.0 小时)
抢先体验版本评测
8/10 and will likely get alot better with patches and DLC.

Pretty relaxing strategy game that focus on macro rather then micro.
Perhaps abit to relaxing, even on a small map it can take nearly an hour before you start fighting other factions. Once another faction is introduced then the map might be about the right size for 30 minute first contact.

I will just focus on the bad stuff that if devs make changes will make it 9/10.

Game needs improving on notifications, i have had so many military troops eaten by sandworms as i'm looking at the intel or research screen its embarrassing. So far you get tiny pop ups in the corner of screen but it could improve with it being bigger and making noises. This is also a issue when enemies attack your villages, if your not paying attention then those notifications ain't gonna be helpful and by time you notice they are halfway converting your village.

Enemy Cities are near invincible, i had 10 minutes left before enemy faction had Landsraad victory by time my 60 command army came. By the end of the 10 minutes i had only taken the city to half health.. wtf? Cities need reducing of hp or a siege unit is required in this game that has massive bonus damage to buildings.

Next i find Landsraad victory to hard to undo, how ♥♥♥♥ do i get them off the council position? do i just have pray it comes up so i can dump my influence in it or does it mean the game will come to end and i better make sure i send 60 command of units to their capital instantly as the timer starts or its a auto lose? devs change this and also put the victory timer on the main screen, first time i noticed this i had hover over the art to find i only had 15 minutes left to lose.

More units are required, i had mentioned a siege unit but maybe some other vehicles would be nice like artillery, balancing would be that sandworms are literally triggered by their movements and gives armor cracking units better stuff to shoot at. There also slots just for scout Ornithopters, Ornithopters in the Dune universe had many variants and so it be nice to see these.

Lastly we have carry alls that lift spice miners from sandworms but i don't see anything about causing terrorism against the carry alls so they are delayed/destroyed from lifting spice miners which will result in their destruction. It be nice if carry alls were actually a real unit and had base location(maybe the capital) and had slots like the ornithopter. Then through military and intel they can be disrupted and destroyed resulting in spice mining production being disrupted.
发布于 2022 年 4 月 27 日。
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1 人觉得这篇评测有价值
总时数 0.5 小时
Boring story and start, i had to skip as much as possible, but it still took 15 minutes to even see some action. Ofcourse the action was utter ♥♥♥♥ with mobs that dont do much damage and die to 1 action. People say game gets "better" in the end game, but i aint gonna play some ♥♥♥♥ grinder game to the end to believe these people.
发布于 2022 年 2 月 12 日。
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尚未有人觉得这篇评测有价值
总时数 234.3 小时 (评测时 187.7 小时)
Wolololo
发布于 2021 年 11 月 26 日。
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总时数 92.2 小时 (评测时 84.1 小时)
Noice
发布于 2019 年 6 月 30 日。
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正在显示第 1 - 10 项,共 17 项条目