22
Products
reviewed
0
Products
in account

Recent reviews by Xamcheg

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Showing 1-10 of 22 entries
No one has rated this review as helpful yet
197.8 hrs on record (197.1 hrs at review time)
Pure engineering madness, now with spaceships!
Posted 25 November, 2024.
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No one has rated this review as helpful yet
33.2 hrs on record
Early Access Review
It's a massive leap from the first version with nice visuals, cosy music and addictive gameplay.
Posted 22 August, 2024.
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1 person found this review helpful
27.4 hrs on record
Atmospheric and with a golden-level voice acting. 'Horror' (well not really) elements are interesting and not repetitive, adding to level variety each run. Overall, It's quite relaxing and enjoyable.
Posted 30 March, 2024.
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No one has rated this review as helpful yet
78.0 hrs on record (77.1 hrs at review time)
Arthur's voice from the sky: LLEEEENNNYYYY!
Posted 31 January, 2024.
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No one has rated this review as helpful yet
4.4 hrs on record (4.3 hrs at review time)
My head hurts from constant head banging. Worth it!
Posted 26 March, 2023.
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1 person found this review helpful
32.1 hrs on record
Dog! +1
Posted 5 March, 2023.
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No one has rated this review as helpful yet
35.4 hrs on record
What a wonderful game! It is much more relaxing and meditative than I've expected. Story is fun and mechanics are clean and robust. Make sure to take more risks (they are not so tricky and totaly worth it) to progress easier.
Posted 22 February, 2023.
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No one has rated this review as helpful yet
45.3 hrs on record
Clunky, cringey, story-obvious and repetitive but quite visually pretty, with good voice acting, robust gunplay and interesting world. Don't think it actually needs a sequel.
Posted 24 October, 2021. Last edited 11 November, 2021.
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No one has rated this review as helpful yet
15.2 hrs on record
It's a good game with very nice aesthetics, music and gun plan. But a lot of mechanics are like unfinished half-of-the-way:
- Due to physically 'disconnected' regions of the map, you have to do a lot of backtracking and/or pointless multiple taxi/metro calls to get from one to another. This gets frustrating especially at the end game.
- Enemies are almost the same throughout the whole game with simple combat pathing mechanics which is very easy to deal with
- Most of important drops (like cyber upgrades) are very bleak, and neither you see their results right away (it's more about finding everything in inventory / menus yourselves)
- Weapon skins were a riddle to me, until some point in the end game (you always have default skins available only)
- Sounds like armor upgrades were initially planned, buy missing in the end game
- Main quest line is voiced over, but all side quests and 'auto-generate' (something like a generic voice), and sometimes it gets annoying with voice switching and contradicting what is going on in text and screen (almost wanted to turn them off)
- There are 4 damage types, but only 2 of them are actively present (most of weapons). You can later on gather all the types, but it would be a bit late due to most of upgrades spent on main ones (and you could not skip that to handle difficulty curve)
- There are lot of interesting locations (dreamworld, casino, arena, labs and hiveminds) but you have only few activities in them. It would be cool to have more time spent (even with some repetition) in those content-rich places.
- Bounties are usually something you just stomp over, instead of being some 'golden' enemy and a pain to deal with

I still enjoyed the game a lot, but it definitely could have been much more.
Posted 24 August, 2021.
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2 people found this review helpful
167.3 hrs on record (66.5 hrs at review time)
Early Access Review
Immersive and deep, a masterpiece of game engineering.
Posted 5 March, 2021.
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Showing 1-10 of 22 entries