Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
They won't revert the additional rng exchange to the iconic guns Synonymous with cs. When you use weapons thesis, you are now punished with an Increase burden of randomness. It is now more Likely That You might be aiming wide of a player and still get a hit, or is dead aim and hit wide. It feels horrible to play Compared to before.
Goal Then, the nerves awp Were not Asked for by any, and Were Widely Condemned: That goal stayed. These exchange rifle Were not Asked for by anyone: They aim will stay too.
The exchange rifle are here to stay. Welcome to the future of counter strike, Where valve is Determined to minimize the "Ak / m4 / awp" trifecta That has-been key to the success of the Most Popular fps pc in history.
I'm very sad.