48
Products
reviewed
318
Products
in account

Recent reviews by wet socks

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Showing 1-10 of 48 entries
No one has rated this review as helpful yet
48.2 hrs on record (39.9 hrs at review time)
Final Fantasy if it was french and good
Posted 17 July.
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No one has rated this review as helpful yet
0.0 hrs on record
Some songs are missing, but otherwise 10/10 (The Manor - Our Painted Family is missing, as an example).
Posted 29 June.
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No one has rated this review as helpful yet
11.6 hrs on record (6.2 hrs at review time)
Perfect game for coping while everything is falling apart irl :)
Posted 1 June.
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3 people found this review helpful
15.6 hrs on record
This game should cost about 30 bucks for what it is, if not less. I've played a ton of games that cost a fraction of this one that offered so much more.

Oblivion Remastered is all hype without any substance and yet entire internet hyped this "miracle" for two weeks straight and now that the dust settled nobody is talking about it anymore. It's a game that was made to capture nostalgic people and to fool those without nostalgia that were curious because they had great times with other Bethesda games (despite their obvious flaws from a modern game design standpoint).

But enough empty ranting, here's why I dislike this game:

· Scaling worlds are boring and offer no fun. No matter how strong you get, your enemies will always level with you just enough to be unsatisfying to fight. It's not hard, it's just boring and you won't feel a reward for the effort you put in.
· Many dungeons or caves lead you into nothing and are an absolute waste of time.
· The AI might be funny if you watch some random YouTube clips of it, but once you play the game for yourself you'll realize that it's not funny at all, it's just sad.
· Unreal 5, while looking photorealistic and having cool lighting, lacks substance in this game. Everything looks the same, every cave, every castle-wall, the entire world.. it just feels like someone created an empty world and then put fancy assets into it that lack depth.
· the performance is bad, even on a 9070xt. This game is basically two instances of a game running at the same time, leading to all sorts of issues.

So avoid this game, go back to modding Skyrim, or play some total conversion or heck, or go even further back and play Morrowind? Idk. This game needs to age like fine wine. I hope the modding community fixes this up, but I probably won't boot this one up ever again.
Posted 1 June.
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No one has rated this review as helpful yet
74.9 hrs on record (74.6 hrs at review time)
I hope Capcom will provide a less on rails experience for the Masterrank DLC. This is the most restrictive Monster Hunter game yet and I like my freedom of exploration. Also the performance is very, very subpar and somehow the game looks barely any better than World.
Posted 28 February. Last edited 17 April.
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1 person found this review helpful
2 people found this review funny
5.3 hrs on record (3.2 hrs at review time)
Lmao go pound sand with your 50series prices nvidia.. framegen at home and it actually works decently for games that don't require delay free gameplay.
Posted 9 February.
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1 person found this review helpful
1 person found this review funny
42.9 hrs on record (28.1 hrs at review time)
Early Access Review
My life is terrible rn but this helps.
Posted 13 December, 2024.
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No one has rated this review as helpful yet
1.4 hrs on record
It runs okay-ish with DLSS and FSR 3.1 and I can see the vision, but upscaling and framegen cause a blurry image and this makes things feel a little off and it makes the overall visibility of things much worse. I also feel like, despite Nvidia Reflex, that there's some input lag.

Now all of this would be fine if this was a game that worked well with a controller (let's be real here, shooters with a controller usually do not).. on a slow paced rpg or a game with slower animations (like Monster Hunter) this input delay would be totally fine. Here it's a mixed back imo.

So I will get a refund and wait. I got mostly over 100 fps on my setup adt 1440p, which is cool, but I want a smoother experience and to me DLSS and FSR just make everything blurry and mess up clarity.

I will join soon, but I am not in a hurry.

I can still see that this is a good game, just like the OG titles.
Posted 20 November, 2024.
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2 people found this review helpful
7.8 hrs on record (2.4 hrs at review time)
Loving this game so far. It reminds me of Gothic 1 and 2, but set in a world that more or less resembles Britain, but some time BC, when all the druids and their cult followings and crazy rituals were a thing - but with its own low fantasy touch to it.

Exploration is awesome, the combat is nice and dependant on recognizing enemy patterns and timing your attacks and skills properly, while also managing a few resources. It's basically a mix between souls combat, Gothic 1&2 or Risen 1 combat, but with a lot of abilities on top that give it some ARPG aspects too.

The world, the combat and the exploration combined with a nice story full of rough dialogues and more or less realistic storytelling really set this game apart from other RPGs, where you are the chosen dude with amnesia for the 100th time. You are just a dude who entered a hostile world with the wrong expectations and you need to make the best out of it while also advancing the story with your choices. And your choices matter and can influence the way the story unfolds.

I am curious to see where the story will lead me, but if it stays as good as it is rn I feel that this might be something special.
Posted 20 October, 2024.
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2 people found this review helpful
0.0 hrs on record
Well.. it's a great DLC all in all, but it also proved to me that it's possible to grow tired of souls games. I'm not done with the DLC yet but I just need a break.

When everything is big, epic and has a huge boss waiting behind some fog wall and when there's always some sad story full of mysery waiting for you then it kinda loses its appeal. I hope the next big souls game will be a linear one, because Elden Ring is big enough. The base game is huge and there's simply a limit for how often something will surprise most players. Huge castles, gigantic caves, the sky, all of that has been done in the base game and nothing in the DLC has surprised me yet and the fantasy of being someone weak trying to get by changed into being a flashy demigod that wrecks every boss with the most cheesy strats.

I also never liked the system of summoning all sorts of things to help you take off aggro in fights. It doesn't feel natural to me, but it becomes necessary when every moveset becomes a mess or when most bosses come in pairs. This is not different in the DLC. It's about finding the most busted weapon or spell, respeccing and then summoning yourself some sort of help that takes off aggro. Some might like this, but I do not.

But despite the criticism it's still a great DLC, obviously. Everything looks and feels right, but the initial wow-effect is gone.

So for anyone considering to buy this: grab this on sale and if not then at least take your time before Elden Ring turns into Elden fatigue. This game is simply too big and sometimes playing it slow can enhance your enjoyment.
Posted 5 August, 2024. Last edited 5 August, 2024.
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Showing 1-10 of 48 entries