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Kiiro No Mono 最近的評論

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目前顯示第 21-30 項,共 50 項
2 個人認為這篇評論值得參考
5 個人認為這篇評論很有趣
總時數 7.3 小時
Reboot is literally unplayable. Launched in a window. Changing resolutions instantly crashes the game.
張貼於 2019 年 11 月 13 日。
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6 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 0.3 小時
Unfortunate that the pc controls are terrible and the "controller" support if you can call it that is non-existent. Some buttons on the controller don't actually work like both triggers, the start button and the right joystick. This game is simply a bad pc port that could have been worthwhile if controller support was at least there.

I've heard about the false advertising with the version of the game being ported to the pc is the PS3 version instead of the PS4 version that was advertised. I really don't mind this at all but I understand how people would get mad at this. A game can still be good with bad graphics but if the controls don't even function there's literally no point of playing it all.

I was hoping that the reviews that talked about the bad controller support were just people exaggerating and making the problem bigger than it actually was but it's all true the game is simply unplayable and should be flagged to be removed from Steam.
張貼於 2019 年 9 月 6 日。
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目前尚未有人將此評論標記為值得參考
1 個人認為這篇評論很有趣
總時數 15.5 小時 (評論時已進行 14.6 小時)
Pretty fun little hack and slash game. Fun to play with friends. Not worth getting it at full price. It's not worth it while it's on sale either but for RWBY fans it's worth getting.
張貼於 2019 年 6 月 28 日。
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1 個人認為這篇評論值得參考
2 個人認為這篇評論很有趣
總時數 158.5 小時 (評論時已進行 16.2 小時)
搶先體驗版評論
Refreshing to see a developer release a game that is actually polished, fun and addicting. Risk of Rain 2 seems to be the 3D sequel to its 2D predecessor. As I haven't played the prior game I cannot comment on the comparisons between RoR1 and RoR2 but I can say that after playing RoR2 for a couple of hours I am sure that RoR1 is just as polished as RoR2.

RoR2 is a rogue-like third-person shooter where the player essentially spawns into a large open map and runs around looking for mobs to grind, opening chests that contain items that bolster the players character using money earned from killing mobs and cash capsules.

The map is littered with shrines that have a chance of dropping items, shrines that take away a percentage of HP in exchange for cash, simple healing shrines, etc. There are also broken helper robots laying around that you could repair with money some of them heal you, some have some kind of weapon on them like a missile launcher or rifle and there is also an extreme rare robot that costs a lot but is basically a floating spacecraft with an arsenal of weapons to support you.

RoR2 right now has decent amount of content but can get repetitive with the maps being recycled over and over and only 5 characters to unlock and play as. I hope the developers continue to add more characters a map types or at least generate more variations of each environment because they are really well designed maps. I hope they give the shrine of chance less of a chance to give the player nothing as it is very frustrating to get nothing 3 times in a row and only getting a normal item on the 4th try. The healing shrine feels really redundant so just change it to give the player a mobile shield for the duration of the map or something more useful. The stationary robot with the rifle blaster feels underwhelming so maybe give it legs to move around with the player. Some of the bosses have just really unfun attacks such as the wandering vagarants charge up aoe blast just isn't very fun to avoid, the giant collossus just has a very impossible to dodge laser unless you have some terrain to stand behind it just feels unfair and the magma worm is just plainly time consuming to deal with. These attacks aren't impossible to dodge or deal with but I just feel like they can be toned down without taking away the challenge of the game. Most of the characters feel underpowered if they don't get the perfect item drops which in my opinion is the wrong direction to take the game in. What is the point of having levels if just having a certain set of items will just carry the player through the maps. The difficulty the player is having in the game shouldn't be from not having a certain item but from the enemies attack patterns and whether the player is able to dodge it or not. Right now once you get past the 1 hour mark enemies definitely just become straight up bullet sponges unless you have items like the sunglasses that increase the crit stat. This is not good game design so please Hopoo games I hope you continue to update and balance this game.
張貼於 2019 年 4 月 6 日。
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1 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 15.9 小時 (評論時已進行 2.8 小時)
I'm up to a mission where I'm meant to collect 50 shock crystals and it just crashes when I try to leave Fyrestone. The game was so fun so far but it's literally unplayable for me right now. I think it has something to do with the auto-saving that happens when you walk out of Fyrestone but this is unacceptable 2K isn't an "enhanced" edition of a game meant to fix the problems the original had? Game developers these days are a joke and funnily enough the laughing stock of the gaming industry.

EDIT: I have a fix for my crash but I'm leaving this review up as a message. If you've used the -nomoviestartup command it will crash the game during auto-saves for some reason. Simply don't use it and it won't crash but why? Why does disabling the intro videos crash the game? This is literally unexcusable.
張貼於 2019 年 4 月 6 日。 最後編輯於 2019 年 4 月 6 日。
這篇評論值得參考嗎? 搞笑 獎勵
1 個人認為這篇評論值得參考
總時數 7.9 小時
Played this game on and off and it's just been getting worse and worse. The time to kill for this game is so high that the gameplay feels so sluggish making you hop around for minutes to get one kill. Although, some 'support' characters have abilities that one shot you though so I guess time to kill isn't so bad when you have one of the unbalanced characters on your side. I remember this game being similar to Overwatch but it had a cool card system where throughout the match you would choose cards that would add extra effects to abilities. Now it has a boring loadout system where you just pick it at the start of the match and that's it. The 'upgrades' you buy during a match feel so incremental that it just feels pointless. This game has lost its identity and literally became a bad Overwatch clone. What a shame. People are still playing this game but eventually it's most likely going to become as irrelevant as Dirty Bomb is compared to Team Fortress 2 or PUBG to any other MOBA that exists.

In short boring, uninspired and just lost potential. Well I mean if your game is being published by Hi-Rez Studios you can't expect much aye? This game is probably going to end up like Tribes: Acend and Global Agenda. So quit now before you waste any more of your time on this garbage.
張貼於 2019 年 3 月 11 日。 最後編輯於 2019 年 3 月 11 日。
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目前尚未有人將此評論標記為值得參考
1 個人認為這篇評論很有趣
總時數 0.4 小時
Go play Hotline Miami instead.
張貼於 2019 年 2 月 6 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 6.8 小時
Sum good ♥♥♥♥♥. Go play now.
張貼於 2019 年 2 月 6 日。
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3 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 0.6 小時
rip dead game
張貼於 2019 年 2 月 1 日。
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目前尚未有人將此評論標記為值得參考
總時數 11.1 小時 (評論時已進行 10.9 小時)
I still haven't played a single minute of this game yet still downloading it.

Edit: Started playing at around 7 hours. So -7 hours from total.
It's not bad at all. Grindy but not anymore than any other free to play game. Good game for just chilling while talking to friends or watching videos while playing.
張貼於 2019 年 1 月 30 日。 最後編輯於 2019 年 1 月 31 日。
這篇評論值得參考嗎? 搞笑 獎勵
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目前顯示第 21-30 項,共 50 項