27
Products
reviewed
194
Products
in account

Recent reviews by 女無さん

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Showing 1-10 of 27 entries
114 people found this review helpful
14 people found this review funny
1
20.3 hrs on record
I'll start off by saying that this game has no business adopting Genshin Impact's gacha rates and models.
Why is there a 50/50? Why are people thankful for the 100% banner when the only reason it's there is because the 50/50 is such an awful value prospect to being with, but the estimated average is still the same. It's like complaining to your waitress that there's a fly in your soup, and she goes and puts a spider in there as well.
The saving grace is that dailies take less than a minute. But, are we really saying that playing the game less is a positive aspect of the design?

I digress. But I get the distinct feeling that this game doesn't want me to play it, it wants me to sit down and watch as it renders jiggling lady-bits in front of me, hoping I'm both lonely and desperate enough to pony up, or as Liu Wei, co-founder of MiHoYo so expertly put it: "We asked ourselves why we would want to pay: it's because we love a certain virtual character that we become willing to pay for her".
So, you're paying for love, by buying the girls increasingly revealing outfits for you to ogle at.

You can grind for characters and their level up material, which assists in "gameplay", but if you want the girls to wear anything else than a full-covering battle suit (you chose to play this, of course you do) - you have to pay. The costumes range from 15€ to 30€ for the interactive scenes, with currently no way of grinding or working your way towards any desirable costume for the specific character you might want. And that's what they want to sell.
They give you a free character every now and then so you can be enticed to buy their clothes or scenes, but claim that it's because "they don't want their players to feel pressured into spending money for both of the new characters". THEN WHY DO YOU HAVE A ROTATING SHOP?! You don't HAVE to, you CHOSE to. I hate obvious lying like this. And it's even worse when so many people are sucking it up.

Anyway, what's left for the majority which don't spend, is an uninspired, mobile-friendly, grindy shooting action, which quickly turns into a number crunching game.
Resources are sparse and you will hit a wall pretty quickly. This is where they want you to buy the battlepass, so you can use your numbers, to upgrade your numbers on your gun and characters, so you can make the tedious numbers on the enemies health bar go down a little faster.
No skill expression, no experimentation, no freedom of play: just boring numbers.

The game has been given a second-chance by catering to indiscriminate pay-pigs while everything else is left in the same state that almost EoS'd them in the first place.

There is nothing of value to be had here. And I strongly suspect that the audience don't actually like the game, because it's boring and really greedy with it's outdated gacha mechanics. The harem plot makes me genuinely cringe and the delivery feels AI written, even the community recommends you to skip the first 11 chapters as they are apparently going to be rewritten. And the characters are nothing more than TT's (Tropes with tits).
No - It's rather that they support some "anti-woke" agenda SNOWBREAK is spearheading. I won't go into details, but I feel deep shame for ever being apart of this community, and I'm in disbelief how I could let myself be so easily hooked; in the gums like some fish, gleefully ensnared between pair of Digital Deluxe Double D's. I'm better than this, WE are better than this.

If you want to support this, it's up to you. But here's some alternatives for easy reference:
1 costume (30€), could get you a fully interactive game. 2 costumes, (60€, for those of you keeping up) could get you any title from Illusion, if you are so inclined.
Posted 13 July, 2024. Last edited 17 August, 2024.
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No one has rated this review as helpful yet
2 people found this review funny
14.0 hrs on record
Very fun and rewarding, you owe yourself to try this.
However like everyone has mentioned: There is 0 replayability. The only thing we could do is to badger others to play it so we can derive enjoyment from watching their fumbling about, like some twisted form of joy succubus.
Posted 17 April, 2024. Last edited 17 April, 2024.
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2 people found this review helpful
0.6 hrs on record
Cute little game with a cute spin on Russian roulette. What you see is what you get; it's a very short game, but for the price of a coffee it's hard to not recommend it just for the unique atmosphere alone.
Posted 8 April, 2024.
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73 people found this review helpful
2
33.2 hrs on record (0.9 hrs at review time)
Another proof to add to the pile that digital ownership is as worthy of trust as live service roadmaps. Of course you don't "own" anything you buy; you are allowed access to it which can be revoked at anytime for any reason. The real owners are however allowed to change their product as they see fit. Be it sneaking in DRM, MTX, Anti-cheat, Always Online, etc into their game post-launch, as we have seen a couple of other titles do before.
And next up on this worryingly long "anti-consumer actions done by games' company" list, we have CAPCOM. Attempting to sneak in a DRM into 11 year old titles breaking mod compatibility with it, as well as introducing performance issues and stuttering as commented by other users.

Apparently there was a "bug" with the Enigma software and it has been withdrawn for now, however they threaten with bringing an optimized version back at a later unannounced date.
If you care at all about consumer freedom, you need to help the community with kicking up a ♥♥♥♥-storm so that these ideas don't proliferate anymore than they already have. You paid for these single player experiences, why should they take away your right to play them the way you want to.

This review will not change to positive. It will be my personal reminder of that time CAPCOM tried this really stupid thing.
And removing something because of backlash doesn't erase the intent behind the action in the first place -- the fact they thought this was a good idea is what is deserving of scrutiny.
Posted 15 January, 2024. Last edited 15 January, 2024.
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7 people found this review helpful
55.6 hrs on record (52.8 hrs at review time)
Do not mistake my thumbs down and think this is a bad game. It is not - it is a competently made, rapid flowing, FUN online PvP with multiple game modes and mechanics with lots of Depth. The thumbs down is simply gesturing in a roman emperor fashion to look down, reader. Like a hooked shark, this game used to be a quite lively one, but after being thrown back into the ocean with its fin severed it had some difficulty staying afloat and eventually sank to greet the seabed with a heavy thump. Now it only gets occasional visits, mostly by parasitic maggots and bacteria. (no offense to the lovely people on the discord.)

In case the pressure in your head has gotten the better of you - The game is dead. The online population perfectly encapsulates the vast nothingness of the open sea. Which is a bloody shame, because it is really fun when you do find games to play. With some more love, and less cutting off fins for lavish cuisine decor, it might still have been playable. But as it stands it has been abandoned by the developers for other projects, which also doesn't seem to be swimming so smoothly anymore.

If you are ones of those tech bro AI fanatics and can't wait until the takeover, then playing with the bots in this game might be the hook for your gums. But if 16,99€ for bot matches doesn't sound appealing to you, then your options are 1) Join the discord to arrange matches with roughly the same people, of which some are DISGUSTINGLY good. 2) Abstain.

It's with a sinking heart I recommend the 2nd option.
Posted 18 November, 2023. Last edited 18 November, 2023.
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2 people found this review helpful
39.4 hrs on record (39.0 hrs at review time)
From the time of writing this review 4 days has passed since I 100% completed Celeste. But still the jukebox in my head will kick on one of the game's fantastic soundtracks and leave me in that already nostalgic feeling you get after you've just left a really good restaurant, and right outside the door you start reminicing about how juicy the stake was, nodding approvingly at eachother.

Celeste is like that -- A juicy stake. After finishing I wish I could have another bite, but once you've left the restaurant you realize that it was just enough, you won't have more but it left such a good impression on you you just have to recommend it to all your friends, and the next time you talk about food it inarguably comes up in the discussion. Eventually your friends tire of you talking about it so they agree to go just to get you to shut up, they have the stake, and the cycle continues...
Posted 31 October, 2023.
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1 person found this review helpful
4.3 hrs on record
I will never buy anything Ubisoft has touched ever again, and neither should you.
Posted 24 October, 2023.
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1 person found this review helpful
26.1 hrs on record (26.1 hrs at review time)
Preface: I have never played a Castle Vania game.
Alright, now that the long introduction is over:
This game is good, good, good, good and you should play it.

It's one of those that leaves an itch for more despite none being available, so you're left with that familiar feeling that a particularly hairy spider has taken a nap on your back, but your tiny arms can't reach it, and your futile attempts make you look like you're enacting some tribal rain dance.

Although one discouraging thing was when you equip clothing, Miriam's appearance in-game doesn't change, however accessories do show.
Posted 10 October, 2023.
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5 people found this review helpful
1 person found this review funny
30.9 hrs on record (25.9 hrs at review time)
It's your average Sudoku game, completed with a few "twists" to make it slightly more difficult, i.e change the numbers for Japanese kanji or arbitrary symbols. Normally I would just be neutral about a game like this but the reason I'm giving this a negative review is because the algorithm used to create the more difficult puzzles is flawed. I've had multiple puzzles with more than 1 possible solution playing on the "Zenkai" difficulty - meaning they cannot be solved with logic.
It's frustrating when you sit down and look at a puzzle for over 40 minutes until you give up, look it up, and find out it cannot be solved without conjecture.
Posted 1 July, 2020.
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A developer has responded on 2 Jul, 2020 @ 6:45am (view response)
1 person found this review helpful
71.3 hrs on record (54.5 hrs at review time)
Edit: The main game however, is a lot of fun. I give it a thumbs up with my right hand and a proud middle finger with my left; directed right at the multiplayer and its packages

Leave it to Bethesda to fail to add a DRM to their game during launch week, and then see them repent their mistake by adding it a month and a half later. Yes, add an intrusive Anti Cheat in the single-player focused game, it has a multiplayer after all, and god forbid you forget about that shoddy multiplayer, Bethesda certainly won't let you.

It's like a child, a very spoiled child that gets jealous over things that it doesn't have, so it screams and shouts until it gets what it wants.

- "Whaaahh I want THAT too"
- "What, you want this? But it's a multiplayer game, it's not really our thing, we're much better at making high-octane single-player experiences"
- "Whaaahhh Wahhhaaaahh!!!"
- "Alright, alright, fine, we'll see what we can do."
- "Yaaay!"

- "Waaahh no one is playing my multiplayer!!!"
- "It's just there for fun, we don't want to take the focus away from the singl---"
- "Whhaaahh!!!"
- "Ugh, fine! We'll FORCE people to play it by scaling the XP system to be extremely grindy, so the only reasonable way to earn it is through playing *your* game mode, ARE YOU HAPPY NOW?!
- "Yaay!! Hahaha! I go and play Fortnite now."

Seriously, ♥♥♥♥ the AAA industry.
Posted 15 May, 2020. Last edited 11 November, 2023.
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A developer has responded on 12 Aug, 2020 @ 2:58pm (view response)
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Showing 1-10 of 27 entries