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0.0 ч. за последние две недели / 14.0 ч. всего (4.1 ч. в момент написания)
Опубликовано: 27 окт. 2019 г. в 3:05
Обновлено: 1 фев. 2020 г. в 11:34

That's the Trine I was waiting for. Thanks, devs!

Update after story completion:

I must admit: story isn't the most brillian one, even comparing to previous games. There's some characters which just appears from nowhere, gave you a bit of help and then they're gone. No motivation, no characters developement - they're just there to take your time until you beat the game.

And then there's that last chapter where you fight that gargoyle of prince even though you've been just told that only prince himself can fight this shadow.

But otherwise the game is good, puzzles are great and I like how they're adapted for player amount and gamemode (classic or other one).

Also liked return of the leveling system, even though I think it'd be better if it was somewhat less story-dependant, as it was in Trine 2.

Also... rubberized ball? Never used it in the entire playthrough.
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