75
Products
reviewed
0
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in account

Recent reviews by The Tykero

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Showing 1-10 of 75 entries
No one has rated this review as helpful yet
85.3 hrs on record (51.3 hrs at review time)
The performance and graphical quality issues in this game are pretty frustrating. I sure do hope they address them.
It takes some tweaking, in my experience, to get the game both running acceptably (stable 60+fps bare minimum) and looking decent without resorting to frame generation.


Beyond that, though, this is an incredibly fun Monster Hunter game. The new mechanics are significant. Focus mode, wounds, offset attacks, perfect guarding, clashes, etc. are all fun and functional additions. The change in narrative style is interesting, and the game explores some long-dormant lore, which was fun to see. The weapons and armor look great, and the layered armor is super accessible.

I'm greatly looking forward to the content updates and eventual G rank expansion.
Posted 5 March. Last edited 5 March.
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No one has rated this review as helpful yet
80.7 hrs on record (40.7 hrs at review time)
Solid, fully-featured maze-building tower defense. I'm still playing through the campaign on hard and having a good time.
Posted 30 January.
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No one has rated this review as helpful yet
27.2 hrs on record (24.7 hrs at review time)
Solid little tower defense that understands well the value of maze-building. There's no metaprogression or big narrative, the game is mostly focused on being a set of fun standalone tower defense levels, with the set of towers, enemies, and mechanics gradually expanding as you proceed to later levels.
It starts out a little slow, and I would've enjoyed options to see the insectoid and flying enemy pathing ahead of time. However, I appreciated the option to rewind back to any completed wave and try again from that point - this made the process of learning the game and maps more pleasant.
Overall, very pleased.
Posted 13 January.
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3 people found this review helpful
1 person found this review funny
7.4 hrs on record (6.1 hrs at review time)
Fine on sale, but not at full price.

The game has consistent microstutter and performance issues regardless of device specs, uneven difficulty with most of the game being quite easy but suffering from extremely poor enemy telegraphing and visual clarity, metroidvania-style level generation that is misplaced in a run-based game, and a plot that is delivered in a laborious and unsatisfying way. The environments are pretty and there's plenty of stuff to do even if it's mediocre in execution. I would be extremely disappointed if I paid $60 for this.
Posted 9 January.
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No one has rated this review as helpful yet
259.2 hrs on record (26.0 hrs at review time)
Early Access Review
Great action gameplay combined with great character-building and systems, what's not to love? This is one of those rare games that I can play nonstop for hours and not get sick of it. I have thousands of hours in Path of Exile and couldn't be more pleased with the sequel.
Posted 7 December, 2024.
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No one has rated this review as helpful yet
123.9 hrs on record
It's a third person shooter with well-executed inclusions of procedural generation and Souls-like mechanics, lots of builds, items, and bosses, and multiplayer.

I might critique the way items and secrets are distributed can lead to some gameplay friction. There are a handful of obscure secrets and puzzles that more or less require online research, as these were created tasking a community at large, rather than individuals, with their solving. The game expects you to play through its (procedurally-generated) campaigns, mini-campaigns, and boss rush modes numerous times to see everything. The nature of Remnant 2's proc gen was enough to keep me engaged and interested in seeing what it produced for a number of full playthroughs, but eventually the building blocks reveal themselves and the novelty wears thin. Still, a solid and very much replayable game, with sufficient challenge at the hardest difficulties to really test your game knowledge and skill.
Posted 17 November, 2024.
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13 people found this review helpful
1 person found this review funny
5
0.6 hrs on record
Only superficially similar to Souls games, the claim that it "pioneered the soulsborne genre" is a gross misrepresentation. This game suffers numerous technical issues if you try to run it on modern hardware, including crashes, animation bugs, subtitle timing problems, cutscene issues, and more. The controls have not aged well, even with the crude attempt at improvements in the settings.
Posted 29 October, 2024.
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3 people found this review helpful
3 people found this review funny
2.2 hrs on record (1.9 hrs at review time)
Early Access Review
The game opens with its anime OVA before letting you change any settings, eardrum-havers beware. Dodging/attacking feels clunky, animation cancelling feels inconsistent and I can't discern why. Dodge "cooldown" is different depending on whether or not you jumped across a platofrm, literally training you on the wrong dodge cooldown, made worse because it doesn't appear to have any audio/visual cue for being available again. The gifts are boring and not very impactful, on top of being limited to only 3. I'm already tired of the first two biomes.

It's probably more fun in co-op, but this is a markedly worse game than Dead Cells in every other metric.
Posted 28 October, 2024.
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No one has rated this review as helpful yet
20.1 hrs on record
It's one of those games that just constantly feels rad as hell as you play it.

The simple act of moving around and clicking heads in a big hoverboard playground is incredibly gratifying.
Posted 11 October, 2024. Last edited 27 November, 2024.
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2 people found this review helpful
15.0 hrs on record
Early Access Review
What's here so far is an excellent first person dungeon crawler, but it's clearly very incomplete. Some areas feel underdeveloped, and the game ends abruptly (with a "this is the end of the early access portion" message) after completing a few major areas. I look forward to the full release, but I'm going to do my best to not think of the game in what I expect will be a lengthy interim. Best of luck, dev.
Posted 10 October, 2024.
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Showing 1-10 of 75 entries