The Ebil Kitten
The One True Ebil
 
 
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blooddove6 7 feb 2018, ore 3:34 
Thanks so much, you are a saint.:)
The Ebil Kitten 6 feb 2018, ore 16:21 
I just told you. Its deleting voxels. Make a flat sheet. Then delete them spacing 1 apart, and in the line above, delete ones kitty corners. In short, if X's are the voxels, then O's are the deleted spots.
XOXOXOX
OXOXOXO
XOXOXOX
OXOXOXO
Thats the honeycomb structure you are describing.
blooddove6 5 feb 2018, ore 4:07 
Well it is very cool looking design, but i am more of a blunt weapon type of person, and these other ticks are hard to fine or I'm just not looking up right terms. I got one up to 298, with 14 meterial, but the strucuter takes up 4 voxels across, needs two empty voxels spaces on all sides and greatly limits design.

If the old trick is to complicated to describe, to long ago to remeber how, or whatever its cool, if not I would like to know, because your design does the most damage on steam workshop. But which everway thanks for your time, happy days and peaceful nights to ya.:)
The Ebil Kitten 5 feb 2018, ore 0:59 
Haha. Wow, thats asking some info from awhile aback. Well, It was about deleting voxels from the center. It was a trick from back in the day as a way to improve the damage of a weapon, while lowering its weight and cost. There are better tricks now, but it was a relaible nice one. I was hoping you'd be more interesting in how I did the cosmetics for it hehe.
blooddove6 3 feb 2018, ore 16:39 
Hey,The Ebil Kitten, I saw Berguntrucking, the sword for planet explorers, and i was just wondering how you made that honeycomb structure in hollow parts it kinda looks like <><><>?
If you could tell me that would be great, either way I have a great weapon to use.
The Ebil Kitten 9 feb 2015, ore 7:45 
Hello