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Recente recensies door Abby_Pyrrho

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35.8 uur in totaal (15.1 uur op moment van beoordeling)
You're almost entirely alone out there. You have some characters chatting through the radio at you, but there's a lack of enemies, NPCs, etc. compared to most games, but that doesn't make it any less creepy. Oh gawd, the soundscapes are horrifying, the dark is eerie, and you'll probably run out of battery charge a few times, leaving you soaking up radiation in the dark, unsure you'll find a way out of it this time. But you probably will, and you'll feel like a boss when you make it back to the garage missing half a car, you're at 27% health, and you got just the right loot to unlock the next piece of equipment to help keep your little hoopty on the road.

And, let me add, you develop an intense bond with that little station wagon. You'll finally get nicer panels on it, paint it the way you like, and realize you don't have the resources to repair one of the doors, so you have to make a new one that doesn't match the rest of the car. You die a little inside as you repaint the car, but this time you decorate it with those new decals you found, and it ends up better than before. Well, except for when your fuel gauge bounces side to side in tandem with the wipers instead of measuring your gas level. Or, every time a door falls off when you go around a left turn. These little quirks are hilarious though, and remind me of my first few vehicles in my teens and 20s.

Other funny moments are things like accidentally closing the trunk on your head and taking damage, or getting an achievement for trying to drive without disengaging the parking brake one too many times.

Soundtrack is pretty good. Story is mysterious and Firewatch-esque. Crafting isn't too tedious, and looting resources isn't very involved - mostly just scrapping something or search a chest for materials. Some of the later materials are a little more unusual and may have more unique harvesting methods, but don't expect anything like Ark. You can craft most things from the trunk of your car, but most of the vehicle items have to be made at the garage. Each run gets a little longer and harder, but you'll also know more about what to look for and what to avoid, so you won't spend quite as much time digging through trash cans looking for basic resources.

I haven't encountered any game-breaking bugs. The only one I get is my rear left door sometimes falls off when I get out of the car with it open. I spent half an hour trying to troubleshoot it thinking it was part of the quirk system, but couldn't for the life of me diagnose it. There isn't a way to select driver exiting the vehicle, nor does it show as a partially correct guess in the 3rd and 4th column when I select "> Rear Left Door falls off". Very seldom do I even open that door, so it's not really an issue. Seems like other people may be having the same issue, or else they get an animation bug when exiting the vehicle, so I quit trying to diagnose it with the tinker station.
Geplaatst 12 maart.
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29.5 uur in totaal (25.1 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
Honey, I Shrank the Valheim!

This game is a lot of fun. Feels a lot like Valheim, but miniature. Similar to Valheim, you'll unlock new crafting recipes by picking up new materials, with some of them being locked behind tiered bosses. Unlike Valheim, doesn't have boats, but it does have gliding wings (once you unlock them) and insect/gecko mounts. The mounts are a little awkward or buggy (heh heh) to ride for now, and I didn't get much use out of them in their current state, but the gecko was pretty cool to keep by your side after the first boss because he's such a good fighter against the easy bugs while you're still fairly weak.

The bosses get fairly hard, but beatable with better weapons/armor/potions, in single player, but I haven't played in multiplayer yet to know whether they're easier, or if their difficulty scales up.

Building is pretty fun, it has a variety of shapes for each of the building materials, as well as allowing a variety of rotation/locking which allows for some creativity. At the time of writing, there is no stress mechanic such as in Valheim.

I haven't noticed any game-breaking bugs or anything of that nature, nor any placeholder items indicating that the game isn't finished yet, but I do expect this game to get bigger and better with updates.
Geplaatst 18 april 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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