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Temuthril 最近的评测

正在显示第 1 - 8 项,共 8 项条目
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总时数 17.1 小时 (评测时 4.8 小时)
Can't change accessory voice language in-game without fiddling with files, and doing the latter breaks co-op.

Co op is region locked to Steam download regions.

Poor EAC implementation is causing crashes and performance issues for people.
发布于 1 月 10 日。 最后编辑于 1 月 11 日。
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有 3 人觉得这篇评测有价值
总时数 87.8 小时 (评测时 86.8 小时)
Steam Cloud syncing is broken because the devs only gave a quota of 927.73 KiB per user.

Brief thoughts after finishing:
+ Visually the game is great
+ Fun characters

- Especially earlier cases feel like filler, slightly dull and lengthy
- Gameplay isn't that fun, the minigames feel like a chore at times
- Disliked how the main mechanic of the game interacts with the story: can read after clearing prologue chapter Mystery Labyrinth and how it kills the culprit. The main character is in the exact situation as before entering it, and has to get bailed out by some deus ex machina.

It's not a bad game, but not that memorable. Not a must-buy, unless you're really hankering for anime detective games.
发布于 2024 年 12 月 15 日。 最后编辑于 2024 年 12 月 21 日。
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有 5 人觉得这篇评测有价值
总时数 69.1 小时
The localization is garbage and quite often makes things up.
发布于 2024 年 11 月 16 日。
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有 3 人觉得这篇评测有价值
总时数 24.4 小时 (评测时 24.3 小时)
I initially saw this game as just an Ace Attorney clone (which it pretty much is), but ended up being very much positively surprised.

+ Character art is great and various sprites are very expressive
+ Cute girls
+ Fun characters
+ Dialogue was fun to follow and never felt monotonous (looking at you TGAA) or boring
+ Cases do a good job of keeping you interested

- Cases could've been fleshed out more
- Towards the ending things got a bit complicated for me to follow, and ended up brute forcing things
- UI art is a bit uninspired

Overall I'd say it's definitely worth it at full price. Hope this game gets a sequel with a bigger budget. Day one buy.

Please make the save an actual file next time instead of a registry key. Pain to transfer to Steam Deck and back. This has been just fixed.
发布于 2023 年 8 月 7 日。 最后编辑于 2024 年 1 月 12 日。
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1 人觉得这篇评测有价值
总时数 138.8 小时 (评测时 56.2 小时)
The game strikes a great balance between multiple aspects, which makes it a joy to play. After the slow-ish start, the game weaves exploration, combat, branching paths and enough plot happenings together in a way, that always makes you want to see what happens next. The level scaling ensures that you'll always have some amount of challenge, and normal difficulty feels really well balanced. The "HD 2D" style is visually great, although it'd be nice to see character portraits next to dialogue boxes with maybe a few different emotion faces. Music is good, but not necessarily something I'd jam to outside of the game. Overall, it's a very well designed package that works great as a whole. I hope they make this into a series.
发布于 2023 年 1 月 1 日。
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总时数 304.3 小时 (评测时 4.0 小时)
They charge you money to edit your character more than once after creating it. There's also ~200€ worth of DLC, a lot of which could've been event quest rewards instead.

Performance is great, though that's to be expected of a Switch game.

Weapon balance isn't very good, for the majority of weapons elemental weapons are not worth using, rendering 90% of the weapon variety useless.

Game physics are to some degree tied to frame rate, and the game functions differently at higher frame rates.

Multiplayer is region locked to your Steam download region. At least it can be changed freely, but combined with the clunky multiplayer quest joining, it's a mess.
发布于 2022 年 1 月 12 日。 最后编辑于 2022 年 2 月 16 日。
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总时数 1,371.2 小时 (评测时 935.3 小时)
The constant disconnects make it really frustrating to finish siege hunts.

End game revolves around literal 0.01% drop rates to artificially pad gameplay time.

Someone at the dev team seriously thinks friendly fire is a good thing in a co-op game.
发布于 2020 年 3 月 23 日。 最后编辑于 2020 年 9 月 7 日。
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有 2 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.0 小时
With the Iceborne update, the performance for both the base game and the expansion suffered significantly, with excessive CPU usage and multiple frame rate drops, even with beefy systems. All because Capcom went greatly overzealous with their anti-cheat programs, essentially screwing over tons of actually paying customers. Hilariously pirates and cheaters seem to be bypassing this already.
发布于 2020 年 1 月 11 日。
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