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Análises recentes de szymib

A apresentar 1-5 de 5 entradas
Ainda ninguém achou esta análise útil
7.4 hrs em registo (7.4 horas no momento da análise)
I've just ended this!
So... what can I say?

I had really mixed feelings about this game before I started. I've read sh*t ton of articles, opinions and reviews before even buying it - so I was awared of the new hero, "nothing meaning decisions" etc.
Now it is the time I'm going to say my word. First of all - yes, there's a new hero and yes, Clem don't play such a big role like in first two seasons. But is it really bad thing? Telltale shows us the other side of the story, leaving lingering topic. It shows more world, how's it propering and how did it look like before. Moreover, Clem's part isn't abandoned - we can still see what was going on and have a little input in this.
"Nothing meaning decisions" - I've read a lot about this and completely don't understand. Taking that in both previous episodes we had exiguous input in how's the story goes, in this episode we can even kinda "shape" Clem's character. What's more, the story goes according to our decisions and I felt like the story is adapting to my choices.

That would be all about other reviews here. Now my feelings:
As always Telltale made a sh*t tone of a good work. Story didn't make me cry like other two parts, but I had some moments of weakness. I also love the characters (I felt in love with Kate, she's great). Clem is still an important part of the story and she don't go in void. In this game there were some plot twists I didn't really expect - that's nice work. The ending table with all relationships and choices is a freakin' good idea. Also the thing I've said above - shaping Clem's character is the thing I didn't even expect and it's a good one tho.
On the other hand, I've also found some bugs (graphic bugs), and sometimes I could feel like I'd hear the actor's voice, not the hero's voice - they were sham in random moments. And the thing I couldn't miss (as always) - the price... alright, maybe I'm just mean but 25$ for not even 7.5h of gameplay? I've paid less for some games I got hundreds of hours in it ;p

In the end, I think the game is really good and don't come off of other seasons of TWD. It introduces the new fresh into the game and shows the other point of view. I believe Javi won't be forgotten in the next season!
8+/10
Publicado a 21 de Junho de 2018. Última alteração: 21 de Junho de 2018.
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1 pessoa achou esta análise útil
16.0 hrs em registo (3.6 horas no momento da análise)
Análise de Acesso Antecipado
After not even 4 hours spent in this game I can clearly say: This game has really big potential to become a good title.
I considered buying this last time when I was looking for a game to play, but bought it just today. What can I say after this game ruined all my plans on today (I didn't really check the plot, just was playing for fun, so have no idea how's the film-part of the game).
First about some bugs/annoying elements I found:
- monsters sometimes bugs on the walls, block on them. They could get some AI so they'd not hit the walls and other elements,
- really annoying part - doors; closing them from outdoors is almost impossible,
- the character sometimes don't get what I wanna do - after pressing E he don't hit the rock which is just next to him, but he want to take some flower 10 meters far apart from him.
- some of the furnitures should get more rotation ways - for example bed cannot be placed by the headside (?) to the right wall
- building is really hard taking that walls don't hide until all house is built. Same situation about taking thing behind a tree or building. The screen rotation should be added (or eventually make a shadow of thing as it's made on the character when its behind the object)
- also fight system should be a little fixed (I mean aiming especially)
- items after thowing it on the ground disappears hardly too fast
- some of options of the roof are unavailable. I mean there's missing one option of rotate.

That's about the bugs. I also have some ideas which could make game a little more eventful:
- snow and mucus textures are almost indentical; I'd change mucus texture
- more building sources (not only the wood)
- armor could be visible on the character
- our opponents could possibly have HP bar
- eq and quick choose bar should be interconnected - running between these two is a little annoying, they could be a unity (just something like in Minecraft)
- some shortcuts to work with eq - for example: tick the item in eq and press 1 places the item in 1st slot of quickbar.
- also maybe seperate skill quickbar is a good idea
- and for sure more, more and again more recipes, items, furnitures etc.

To sum up, game is awesome but as it's said - it's only early access!
I believe developers will make this game great.
6/10 for now
Publicado a 23 de Novembro de 2017. Última alteração: 23 de Novembro de 2017.
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1 pessoa achou esta análise útil
4.6 hrs em registo
I've just finished this game.
What can I say?
I'm real fan of Telltale productions, I love their games, but I still think that 15 euro for 4.5h of gameplay is quite too much.
Also, the halucinations on the end of game were a little annoying and my decisions didn't really matter in gameplay.
That's all about negatives.

Positives?
Everything else.
Gameplay in its own is awesome - story, heroes, everything.
I play and shout on my screen. It's little weird.

Anyways, game is extremely good.
Publicado a 4 de Novembro de 2016. Última alteração: 21 de Junho de 2018.
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1 pessoa achou esta análise útil
407.8 hrs em registo (227.4 horas no momento da análise)
Already have about 250h played in Terraria (70 on non-steam version, before 1.3 update).
When Terraria has been updated to 1.3 and I read about added things, my first decision was "omg, mama give me cash". Jk.
It's really not simple thing to learn how to play. The world of Terraria is enormous. Huge resources of monsters, ores, blocks, craftings, bosses, etc.
It takes a lot of time to know what to do. But still the game is awesomely awesome. Gameplay, soundtrack, graphics and resources I told before makes this game always exciting. Buildings can be incredibly pretty. And that feeling when you end the game, and you join expert mode. This game is surprising more and more. I'm not a single-player lover but in this game I don't care I'm alone or with friends.
It's an awesomeness of Terraria
Completely 10/10
Publicado a 13 de Agosto de 2016. Última alteração: 4 de Novembro de 2016.
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Ainda ninguém achou esta análise útil
257.7 hrs em registo (67.7 horas no momento da análise)
Yep, this game is awesome.
If you think you have everything you need - you die. It's impossible in this game to have everything you already want, and this makes this game cool.
I'm not a single-player lover, but playing with friends is nice.
Soundtrack (specially in spring when you chop wood) is incredibly well ^^
I think caves should be updated (add more adventure.... and less bunnies :D).
9/10
Publicado a 13 de Agosto de 2016.
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A apresentar 1-5 de 5 entradas