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A apresentar 1-10 de 13 entradas
1 pessoa achou esta análise útil
2.0 hrs em registo
Fun game. It took me a little under 2 hours to beat, and I enjoyed it thoroughly. It's a little unpolished - I needed to use a console command to get past a glitch, but for the most part it was really fun.
Publicado a 5 de Maio.
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44 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
4.1 hrs em registo (1.1 horas no momento da análise)
Cute and cozy. Fantastic artwork and the writing feels like Moomin.
Publicado a 7 de Março.
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Um developer respondeu em 8 de mar. às 7:01 (ver resposta)
Ainda ninguém achou esta análise útil
32.6 hrs em registo (16.5 horas no momento da análise)
This game is a blast after you start to figure it out. There's a bit of a learning curve as with all deck-builders, and like others, it is incredibly satisfying when you set up a good build.
Publicado a 25 de Janeiro.
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Ainda ninguém achou esta análise útil
2.1 hrs em registo
Nice, fast idle game. You can 100% it pretty quickly but it's fun and has mechanics more interesting than just clicking.
Publicado a 7 de Janeiro.
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2 pessoas acharam esta análise útil
114.7 hrs em registo (98.9 horas no momento da análise)
I've played quite a bit of this game, and it's really one of those games that I keep opening due to inertia rather than actually being particularly interested in the game. It takes "idle" to the next level, with it being common that the next area requires weeks of progress to begin.

Progression time is measured in months, not hours or even days. This is a game which blatantly disrespects your time.

This in itself is fine if you only have to open the game once a week or day, and see how your virtual winnings are coming along. However, it does want you to keep the game open, as inventory drops only happen when the game is eating some of your CPU cycles. It's more fair than many games I've played with offline progress, but items are usually the main means of progression, so you really are forced to have the game open quite often.

Ultimately, I cannot recommend this game simply because of the absolute disregard it has for your time. It seriously drags on in a way that I cannot put into words. Additionally, where other idle games give you the ability to automate common tasks as a core part of the game, this takes pride in locking those features behind paywalls.
Publicado a 28 de Maio de 2022.
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Ainda ninguém achou esta análise útil
14.0 hrs em registo (7.1 horas no momento da análise)
This game is awesome.

It seriously feels like the classic Legend of Zelda games, like A Link To The Past. It has some great dungeons, amazing music, and an interesting world to explore. It gives you a serious sense of progression almost similar to that of a Metroidvania game. You'll consistently get new tools to unlock new items, materials, and areas to explore. There are also little challenges and achievements to complete which will give you perks that will help you on your journey.

It's incredibly fun.
Publicado a 15 de Agosto de 2021.
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Ainda ninguém achou esta análise útil
43.9 hrs em registo (27.6 horas no momento da análise)
This is a fantastic Need for Speed game. It returns to the method of upgrading your vehicles that Need for Speed 2015 introduced, with a beautiful and interesting open world on top of that. The events are fun, and handling is nice.

The game is pretty difficult to begin with. You will probably struggle in the beginning, but I urge you to continue on. Once you get past that first junker, the game will feel a lot smoother and more fun to play.

I believe that having that sense of "I'm driving a trash can" adds to the sense of progression that unlocking better cars creates. It's very satisfying to collect better cars and race to get faster and faster.

This is one of the few games that I've played which I've felt compelled to continue to return to after completing the main story. (which is a good thing, since the main story is very short)

In sum, the gameplay loop is addictive. It's pretty. It's satisfying.

I'd recommend this game, but I'd urge you to try Need for Speed 2015 first. It's cheaper and it has a very similar loop which this game improved upon.
Publicado a 7 de Janeiro de 2021.
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Ainda ninguém achou esta análise útil
26.2 hrs em registo (9.7 horas no momento da análise)
I liked Need For Speed 2015. I really enjoyed the ability to upgrade any car into something worth using, and the world was great to explore.

This game has neither of those.

Upgrades are random chance. Your choices are either scout out every store on the map for a "speed card" that you need, or take your chance literally gambling with the game's premium currency. The cars feel less like something I've tuned and perfected for the setup I want, and more of a build that I was forced into because some of the stats were higher than my previous, even if it doesn't drive the way I like to drive.

The world is terribly designed. The vast majority is a desert with few alternative paths to take, and bland areas to explore. The world feels much more empty than 2015, there aren't many cars driving around and it feels like there's less to do.

I'd pass on this game and just get a different Need For Speed game. If you have played all of them and want more driving, this is still passable. You can just do better.
Publicado a 27 de Dezembro de 2020.
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206 pessoas acharam esta análise útil
13 pessoas acharam esta análise engraçada
2
2
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23.5 hrs em registo (23.1 horas no momento da análise)
This game was a serious downgrade from the last 2 in the series, both of which I thoroughly enjoyed.

This game took out combat almost entirely. In 20 hours I can count on my fingers the amount of combat situations I've been in, and I've done every side quest that I've been presented.

The game is incredibly scripted. It feels less like a game and more like an interactive movie. It's boring, there's astoundingly little gameplay outside of walking through an unskippable in-game cutscene.

Platforming is abysmal. It is completely impossible to tell what is possible to climb and what isn't. In some cases, I have jumped the correct path several times and just died because the game felt like it.

Deaths are very obnoxious. You will die a lot because of the awful platforming, and each time you will have to watch a 20-45 second cutscene of Lara dying in some gruesome manner. The other games had this too and it was fine, but these are very long and the platforming is so much worse than in the past that it really outstayed its welcome.

I would not recommend this game. The story isn't good enough to justify the terrible gameplay that it was prioritized over, and fans of the past games will not find what they enjoyed in this one. It's an Uncharted knock-off without any of the good aspects of Uncharted.
Publicado a 14 de Dezembro de 2020.
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5 pessoas acharam esta análise útil
20.0 hrs em registo (7.6 horas no momento da análise)
This was the best $30 I have ever spent. A Hat in Time is a FANTASTIC game, with excellent platforming, amazing gameplay, and a rich and vibrant world full of great level design and beautiful music. This is the first game that I've played in a while where the score was so good that I didn't have anything playing in the background, it was just that good. If you're at all interested in 3D platformers give this one a go, you won't regret it.
Publicado a 10 de Outubro de 2017.
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A apresentar 1-10 de 13 entradas