16
Products
reviewed
1334
Products
in account

Recent reviews by spectf

< 1  2 >
Showing 1-10 of 16 entries
8 people found this review helpful
0.4 hrs on record
Hate to give a negative review, but I can not recommend a game that allows you to only make 1 character, and then never have the option to start a new one. So if you played 2 years ago like I did, and want to try the game again, you will still be stuck with the original character and progress you made. You can't start over. That's just not acceptable to me.
Posted 8 January.
Was this review helpful? Yes No Funny Award
8 people found this review helpful
0.6 hrs on record
Too many bugs. In my first 30 minutes, I've had to restart the game twice because a UI element was stuck on my screen. Then the furnace I was using to smelt Iron stopped responding to my input. I took 3 ingots out, and when it made more, it wouldn't let me take any more out. Even after reloading, there are 4 iron ingots made in the furnace, but no amount of clicking will allow me to take them.

Putting down a floor tile should eliminate the bushes underneath. It doesn't. There are large rocks that can't be removed, limiting building areas. I do like that stumps can be removed. Rocks should be the same.

This should be an early access game, not full release. Refunded.
Posted 9 March, 2024.
Was this review helpful? Yes No Funny Award
22 people found this review helpful
241.0 hrs on record (114.7 hrs at review time)
I own a lot of games, and rarely ever finish them. Dysmantle is one that I did get to the end.
I just finished a full playthough, which took 84 hours. It's a very good game. The constant upgrades and searching for materials kept the push going. The game was a lot bigger than I thought it would be also. This is almost like a full length RPG in terms of hours to complete. My only wish was that there was more "building." I would like to have built my own survival house using all of the materials I collected over the course of the game. It was a lot. And although the ARK mission took a bunch, I still had quite a bit left over, except for vegetable that I had to grow to satisfy the ark.
I'm hopeful that some DLC is on the way soon.
Posted 12 May, 2022.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
53.1 hrs on record (29.5 hrs at review time)
I cannot recommend this game currently and there are 2 major reasons why.

1. It needs big QC pass. There's too many issues, like contracts that cost more to complete than they pay. I had one where it cost me 22k in seeds to plant a potato field, but the contract only paid 16k. I had another contract to harvest crop and deliver to Grain South, which I did 100%, however the game thought I only did 85%, so it wouldn't complete. I ended up having to cancel, and it charged me for the missing crop. I had 1 other contract to bail and deliver. It used round bails and while I figured out how to make the bails and load them, I could not figure out how to deliver them. There was zero information on how to drop the bails at the target. Maybe that's a bit on me, but also a bit on the game for not explaining how to accomplish something like this. That contract also cancelled and cost me money.

2. The major changes are hit or miss, and most, like Seasonal crops, can be turned off thankfully. However, 1 change that can't be justified is that you cannot speed up crop growth as in years past. Most crops take months to grow, and so your're stuck hitting the "sleep" button several times in a row to get your harvest. Speeding up time doesn't do anything towards this. There should at least be a toggle to adjust how long you sleep for in months so you don't have to deal with this tedium, however it still isn't a good change overall.
Posted 30 November, 2021.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
69.7 hrs on record (6.3 hrs at review time)
Early Access Review
Really great game so far! Logged just over 5 hours, and having a blast. All solo.

So far, I've taken out the first boss, and built a large homestead. There's still so much to explore, learn and accomplish. No bugs or crashes to report either.

Get in on this one early!
Posted 4 February, 2021.
Was this review helpful? Yes No Funny Award
7 people found this review helpful
116.3 hrs on record (98.5 hrs at review time)
Very good game. At almost 100 hours at time of review (with many more hours yet to play) I can honestly say this is worth full price. Yes, it's like Stardew and Harvest Moon, but has enough differences to make it unique. In some ways, it's even better.
Lots of different things to do, and 3 major starting areas as well. All of my hours are from 1 play through of the main starting area.
There's a ton of hidden stuff and secrets, as well.
Support the devs, and pick this one up!
Posted 4 February, 2021.
Was this review helpful? Yes No Funny Award
18 people found this review helpful
2,654.3 hrs on record (11.8 hrs at review time)
Fans of Logistical 1 will not be disappointed. It plays very much the same, with some new enhancements. The big deal with this 3rd iteration is that instead of playing 1 module at a time (like Australia, or Florida) you are playing the whole world, which you unlock piece by piece. The unlocking, so far, has just been about “solve this town to expand to Germany”. You start in New Zealand and the first unlock is Australia. You are limited in how many vehicles you can own in a region. The way to unlock more vehicle bandwidth is to solve towns. Every 10th town solved equals another vehicle spot, up to the region max.

It’s been pretty smooth for me. No glitches, no slowdowns, no crashes. I do wonder how cluttered things may get after I unlock several regions. Each one has its own vehicle roster, so that list can grow quite large I assume. I have not opened anything besides road vehicles yet, so I’m still looking forward to seeing rail lines, sea and air transport, etc.

So far, so good! I'll update this as I get more regions/vehicle types unlocked.
Posted 23 July, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1.9 hrs on record (0.2 hrs at review time)
Early Access Review
Edit - bugs I encountered have been addressed.

Game shows promise but has a long ways to go yet. Tutorial needs to be expanded, and game play fleshed out a bit more.

I'll agree with another review I've seen that the burping is a bit much.
Posted 10 April, 2020. Last edited 11 April, 2020.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 13 Sep, 2021 @ 4:38am (view response)
1 person found this review helpful
1 person found this review funny
612.9 hrs on record (437.3 hrs at review time)
Yeah I play it a little.
It's a relaxing puzzle game that gives a true sense of accomplishment. Especially when you solve Big City, or complete all of the broken roads. It's a great game to have running while I work from home because I can set up a production chain and let it run while I work. I really like playing in locations that I'm familiar with, like New York and Florida. It makes it a little more relatable.
Posted 21 November, 2018.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
370.9 hrs on record (39.7 hrs at review time)
I'm changing my review to a recommend, based on the fact that the developer has addressed 3 of my 4 main complaints. The game now runs well, and responds well, and I haven't had issues with trucks getting stuck. Point #4 stands as a remaining issue, but since it's a main game loop for the Washington map, I doubt anything can be done about it. It's still tedious to try to solve thousands of little businesses, but the core gameplay is just as good as any previous.

If you like Logistical, than this is going to be good for you too.

Old review below:

I hate to give this a negative review, because I love Logistical. But this version is just broken, and at times, unplayable. Here are my biggest issues after about 40 hours trying to play it:
1. (FIXED) Features just don't work as they should. You put 5 trucks into a group and assign them to bring wood from one town to another, but only 1 truck goes. This happens over and over, and there's no way to fix it.
2. (FIXED) Pathing is just terrible. Especially in longer route. For example, Iron is at a very far town away from the main starting area, and you need a ton of it brough over. However it can take up to 3 full minutes from the time you assign a truck to go get the iron until it figures out a route and actually starts to head there. The distance is enough of a delay you don't need this extra waste of time for the game engine to figure out a route. This happens even when you just assigned a truck from the same town, the game doesn't remember the route it just assigned, and it takes another 3 minutes for the before the next truck goes.
3. (FIXED) It's possible to trap your trucks in a spot where you can't get them back. The game will actually allow you to bring materials to fix a road down a 1-way street, and there isn't a way for the trucks to get out, because the 1-way back is broken differently. So 3 times now I've had my entire fleet stuck to where then only thing I could do is sell them so I could buy a new one to continue the game.
4. There is roughly 3.5 billion too many businesses that need to be solved. Seriously I can't count how many places need 0.4 to 0.8 tonnes of newspaper. It's tedium beyond necessity.

I know the dev is working on things, and I hope to be able to recommend it soon. In it's current state though, I cannot.
Posted 2 November, 2018. Last edited 17 September, 2019.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 11 Sep, 2019 @ 5:45pm (view response)
< 1  2 >
Showing 1-10 of 16 entries