haki-ftw
 
 
/*========================================================*/
/*========================================================*/
/*========================================================*

//Hardware Details
//-----------------------
//Mouse: Logitech G304 Lightspeed Wireless
//Keyboard: Corsair K63 Wireless Gaming Keyboard
//Headset: Corsair HS70 Wireless Gaming Headset

//Hardware Settings
//-------------------------
//Mouse Sensitivity: 400
//PC Sensitivity: Middle
//In-Game Sensitivity: 1.25

//In-game Settings
//-----------------------
//Launch Option
//-novid -tickrate 64 -freq 60 +mat_queue_mode 2 +exec autoexec.cfg -high -windowed -noborder -w 1400 -h 1050

cl_forcepreload "1"
snd_updateaudiocache
snd_rebuildaudiocache
fps_max "999"
cl_disablefreezecam "1"
cl_showloadout "1"
cl_disablehtmlmotd "1"
cl_timeout "150000"
cl_color "3"
cl_show_clan_in_death_notice "1"
cl_use_opens_buy_menu "0"
cl_teamid_overhead_always "1"

//Mouse
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "0"
sensitivity "1.20"
zoom_sensitivity_ratio_mouse "1.00"
echo ============================ MOUSE LOADED ============================

//Crosshair
cl_crosshair_drawoutline "0.000000"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod ".3"
cl_crosshair_dynamic_splitdist "1"
cl_crosshair_outlinethickness "1.000000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0.000000"
cl_crosshairalpha "250.000000"
cl_crosshaircolor "5.000000"
cl_crosshaircolor_b "255.000000"
cl_crosshaircolor_g "0.000000"
cl_crosshaircolor_r "0.000000"
cl_crosshairdot "0.000000"
cl_crosshairgap "-3.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.000000"
cl_crosshairstyle "4.000000"
cl_crosshairthickness "0.500000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"
echo ============================ CROSSHAIR LOADED ============================


//Model View
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "68"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-1"
viewmodel_presetpos "0"
viewmodel_recoil "1.0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.100000"
cl_bobamt_vert "0.100000"
cl_bobcycle "0.98"
echo ============================ VIEWMODEL LOADED ============================


//HUD & Radar
cl_hud_background_alpha "0.400000"
cl_hud_bomb_under_radar "1"
cl_hud_color "3"
cl_hud_healthammo_style "1"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "0"
cl_hud_radar_scale "1.3"
hud_scaling "0.550000"
hud_showtargetid "1"
cl_righthand "1"
cl_color "0"
cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.7"
cl_radar_rotate "1"
cl_radar_scale "0.300000"
cl_radar_square_with_scoreboard "1"
cl_autowepswitch "0"
net_graph "1"
net_graphproportionalfont "0"
net_graphpos "1000"
echo ============================ HUD & RADAR LOADED ============================


//Damage Information
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage Given"
echo ============================ DAMAGE INFORMATION LOADED ============================


//Bullet Tracer
r_drawtracers_firstperson 1
echo ============================ BULLET TRACER LOADED ============================


//Bindings
// Jumpthrow
alias +jumpthrow "+jump;-attack"
alias -jumpthrow "-jump"
bind "Alt" +jumpthrow
bind "mwheelup" "+jump"
alias +duckjump "+jump; +duck"
alias -duckjump "-jump; -duck"
bind "mwheeldown" "+duckjump"

//Clear Decals
bind "CapsLock" "r_cleardecals"

//Voice Enable/Disable
bind "F8" "voice_enable 0"
bind "F9" "voice_enable 1"
echo ============================ BINDINGS LOADED ============================

echo ============================ AUTOEXEC LOADED ============================
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