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Publicada el 28 MAY 2023 a las 22:22

Hunt Showdown is a game about trying your hardest to clutch whatever you can grab and get out, and trying to survive from the many horrors that are thrown at you while doing so. A game where guns really feel like guns, and you're terrified to make even the slightest peep so you don't get your head taken off by a breechloading rifle a hundred yards away.

The gameplay loop simply feels, amazing. The amount of play-styles that are, not only possible, but encouraged and EVEN rewarded, is simply fantastic. I haven't really had a single match of this game resemble the last. The only things that carry from one match to the other, is the trauma you accumulate in the many, many towns and locations of the map. You'll recall exact scenarios of you absolutely decking someone, clutching a tight situation, getting out of a place with your guts barely intact all while your heart is racing. It genuinely is, a pure generator of memories and moments that you simply will not forget.

The "Roster" system as the game calls it, being nothing short of simply beautiful. You start by hiring Bounty Hunters. May it be the free one you get guaranteed after every match, or one that you've decked out with the absolute utmost gear that money can purchase, you jump in to the Louisiana Bayou area, to find whatever abomination you might've been contracted to destroy. With fierce competition, the stakes are tough. Be it the basic grunts that group up on you, the Hives that send a swarm of poisonous hornets to bloat you like a stuck pig, or the revolting Meathead, blind but still conscious and aware, sending leeches after you to triangulate your location. Or the other bounty hunters that are after the same contract as you, and very persistent to be the ones to leave with it. But, when a character you've witnessed the Bayou's horrors with, if you make it out and survive the things you've seen can retire into a happy life, riddled with PTSD probably, but rewarding you with a bunch of Bloodline experience that'll help the next Bounty Hunter that you send into the depths of this hellhole. But I warn you, a free volunteer hunter, or one kitted with bundles of dynamite, prototype guns, medkits and machetes, bullets don't discriminate. It'll hurt all the same.

And honestly, I could go on and on about all that's good about this game, like how you learn a new trick or feature every other day that you play, how the game rewards you with the many in-game cosmetic skins that it has to offer and rarely if ever do you feel like you're missing out because you're not making in-game purchases, because of how often you're rewarded Blood Bonds just for playing the game, or even how good it feels to be the last man standing, with your pockets full of contract bounties, hunt dollars, blood bonds, and the vast variety of tools and gadgets you might've acquired in the bloodbath of a path you just walked through. But I'll leave that up to you to figure out.

As it is with every rose, this one also has it's thorns, but in my experience nothing major. Everytime I've had a complaint about the game it's usually been more of a question like "Can I get to choose what time of day this mission I'm going to play will be in?" or "If i find an exact copy of my revolver on the field can I duel wield them? Or what if i wanna leave one to free up a slot and pick up a rifle!" that ive taken to google, i've been faced with people on reddit or on forums asking about the same thing, hoping one day it'll get added. The developement is slow, but never disappoints, so theres that.

I wholehartedly suggest buying this game, and pressuring your friends to also. Because every Gun Toting, Butcher Wrestling, Revolver Fanning, Rifle Levering Bounty Hunter needs, is a posse of the same.
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