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Recent reviews by Smoley

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
11.9 hrs on record
A good stealth game, but not for the faint of heart. It is prone to crashes, especially during the later levels. Only the most diligent with a thirst for more stealth game-play should give this game a try. Moreover, the game isn't even patched! There is a bug that prevents you from using upgraded equipment and patching it yourself is the way to fix it. It's a real shame the PC port didn't get any attention.
Posted 22 August, 2015. Last edited 22 August, 2015.
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2 people found this review helpful
65.4 hrs on record (23.8 hrs at review time)
A solid choice for someone looking for a stealth game. My playtime is mostly me taking my time and being sneaky. Don't fret though, this game also allows for missions to go loud, so you can go in guns blazing and rack up the bodies if that suits your style. The story was good, characters are great. Some of the interactions between them made me have a laugh.

The biggest gripe I have with Blacklist are the co-op exclusive missions. Trying to find a teammate online is nearly impossible, and there are not many people on my friends list that own this game. If you do end up purchasing this game, and are in need of a partner, I'd be up for it. After I re-install the game first.
Posted 17 February, 2015.
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No one has rated this review as helpful yet
11.2 hrs on record
I can proudly say that I completed Outlast all the way through. If you're looking for a new game to give you the occasional scare, and a new environment to immerse yourself into, this is your game. However, be warned that there is a lot of blood and gore presented, but who gets put off by that in video games nowadays?

You play as Miles Upshur, a reporter armed with a camera, on a task to investigate the bad practices being conducted at Mount Massive Asylum. Being set at night, Miles has to venture through many dark areas to get further into his investigation. Despite not having a flashlight, he does have the night vision in his camera to help him see through the dark. However, while this mode is in use, the battery expends quicker, leaving Miles to search around for batteries while on his way through the asylum.

The enemies in this game are the inmates and patients of the asylum. Some "variants" are larger and smarter, following Miles throughout the course of the game. To know that someone is always after your back puts you on edge. Being a reporter with little to no training, there is no shooting, no punching and no shoving. In order for Miles to get past an enemy, he has to move quietly and at a distance and if seen, Miles' only shot at survival is to run and find a place to hide.

Moreover, there is no map in this game, so the player has to make a mental map of every area they come across. They may seem off-putting, but it adds to the immersion, making the scares a lot more genuine. Often times you will hear screams in the distance, thunder, random rambling, but most of all, your breaths. When Miles is breathing rapidly, you know some scary stuff is happening.

The game also features collectibles such as notes taken via recording significant events, and documents left behind by the workers at Mount Massive. Some can easily on your way, and others need some excavating to find. These texts give the player more of an insight as to what was happening at Mount Massive.

In the Whistleblower DLC, you play as Waylon Park, the whistleblower who tipped Miles about the bad practices. The DLC is an extension to the base game and tries harder to gross you out. Like Miles, Waylon is only armed with his trusty camera and feet. The DLC took me about three hours to complete, and I feel satisfactory about the price that I paid. The DLC really does wrap up the story pretty well.
Posted 9 May, 2014. Last edited 9 May, 2014.
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Showing 1-3 of 3 entries