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Reseñas recientes de Smöky

Mostrando 1-3 de 3 aportaciones
Nadie ha calificado este análisis como útil todavía
251.3 h registradas (234.8 h cuando escribió la reseña)
Finished the DLC, and besides the questionable Final Boss, I don't quite share the sentiment of the people who find the game to be "too difficult" now. It's an open-world game and if any of us actually learned a lesson from Margit from the first game, bashing your head against the wall doesn't work and you get incentivized for actually exploring the rest of the extensive world and actual MAP created for the DLC.

I do feel like Bosses like Gaius, Messmer, and I cannot stress this enough, the FINAL BOSS, do have some questionable movesets or design in them that are very frustrating, but I feel like it doesn't warrant the amount of hate the game is getting just because they refuse to play the game with the mechanics that are freely available to you if you wish to.

You control the buttons you press
Publicada el 26 de junio de 2024.
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A 3 personas les pareció útil esta reseña
234.6 h registradas (118.3 h cuando escribió la reseña)
I recently got interested in playing Halo Infinite again after so long after dropping it. I was so excited to play it again, but it appears the long ass loading for the UI and Menu still hasn't ever been fixed. I've tried every measure I can online to try to fix this on my end. but literally none of them worked.
Publicada el 2 de octubre de 2023.
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A 1 persona le pareció útil esta reseña
824.8 h registradas (624.2 h cuando escribió la reseña)
Been a hunter since Gen 1, and the new mechanics are more or less just quality of life stuff, and it doesn't really take away much from the classic MonHun experience.

I know it'll be coming to an end soon, but I still look forward to more.
Publicada el 2 de septiembre de 2020.
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Mostrando 1-3 de 3 aportaciones