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지난 2주간 0.0시간 / 기록상 21.3시간 (평가 당시 17.9시간)
게시 일시: 2024년 12월 3일 오후 2시 23분

Despite playing this game in Portuguese, I've decided to provide an english review like I usually do for most games. Enigma of Fear is a game set in the universe of 'Ordem Paranormal', a RPG created by streamer Cellbit, and, although you can play the game with no context of the RPG, this was not my case, I've watched a least a couple of seasons beforehand.

It's a very ambicious indie exploration-puzzle game, fully dubbed in 3 different languages, with a big map, dozens of items to see and multiple bosses. If you consume indie games and is at a least a bit aware of the development process, this is a big project, and I was very surprised while playing it. It suffers from multiple bugs and there are a fair amount of optimization concerns out there. I had no big problems while playing, just a few non game breaking bugs, and it ran somewhat smoothly in my computer, despite it using a lot of my RAM. The devs have been receptive and multiple bugs have been patched already, if you're insecure to buy because of this, I'd suggest to wait a few weeks.

Now that the elephant is out of the room, Enigma of Fear has magnificent story telling and awesome puzzles. The characters are full of personality, the voice acting is one of the best I've seen in a game (at least in Portuguese). It's mildly inspired by Outer Wilds' progression, it's not exactly linear and you can explore the areas as you wish, but it's a lot more puzzle heavy. Your main tool to progress is knowledge, once you know what to do or passwords to open doors, you'll advance, but it's not perfectly rounded for reasons that I won't spoil.

It's crucial to play the game with little to no knowledge about the plot, there's a mystery to solve and the ending is honestly very impactful. Visually, the game is beautiful, the art is very reminiscent of the RPG style, the mix between 2D and 3D is perfectly used in the ambient. The level design is solid, puzzles are not too easy but they feel doable if you thoroughly explore and truly think for a bit. Sometimes you might bump into information or whole new areas that are not meant to be found that way, which is a bit tricky to solve because the design needs to be perfect to prevent this, something that I've only really seen a handful of games achieve. Overall, I think the game is sucessful in guiding the player when needed.

Enigma of Fear is a great game despite the buggy release, and it's a solid step forward for the Brazilian indie game market. It's a project of passion and deserves the praise for delivering an interesting experience for puzzle and mystery lovers.
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